Vincentdel's Forum Posts

  • 11 posts
  • Hi, has anybody succeeded in changing my file? Please, this is the final stretch for my game.

    Thank you !

  • First of all, a big thank you for your answer inquiesco, but as "Arrays" and "WebStorage" are completely new elements for me, It's always difficult to realize the saving. I really wanted to know if there was ways for example, if you could modify the file which I put in download because I understand your explanations, but I don't arrive to execute them.

    Thank you very much.

  • fldr, have you achieved what you wanted to do on my file? The only thing who's missing is that part of my game

  • Thank you

    But is it possible on mobile device ?

  • Hello everyone,

    I was thinking about a new game and I wanted to know if it was possible to make a multiplayer mode with a game like "Geometric Dash" for example. For those who do not know, Geometric Dash is an "infinite runner" (a guy running without pressing the key).

    And I wondered if it was possible to make a multiplayer mode where we could seen the ghost of our opponent and when a player changes a part of the course, the path of the opponent also changes.

    Is it possible to achieve this on "Construct 2"?

    If so, how should it be done (very briefly)?

    Thank you !

  • I created a project to train me a few days ago, maybe you could take a look and make your method.

    That would be fantastic!

    Here is the project test : [attachment=0:3ce8w3ow][/attachment:3ce8w3ow]

  • Nobody ?!

  • And I think it would be a good idea that daoudsami develop his method because I don't understand very well what you were saying with the arrays system

  • Hi thank you for your answers !

    I began with the method of fldr and I have some problems. (I certainly forgot a part).

    Here is what I've done :

    My Level Select Event Sheet: To launch every level, I have a specific button, the manipulation is then different. Here is how I made (for the event 32, i made an error, it's Play2 -> set locked to false) :

    [attachment=2:u69l59fp][/attachment:u69l59fp]

    I used for each "playbutton" sprite two instance variables. The boolean variable "unlocked" and the number variable "cur_lvl". (I put "false" for the first playbutton because the level is unlocked at the beginning). I add too on my first level two global variable (cur_level = 0 and cur_unlocked = 0 )

    On the splash screen, I made as you :

    [attachment=1:u69l59fp][/attachment:u69l59fp]

    And on the level, I made this :

    [attachment=0:u69l59fp][/attachment:u69l59fp]

    When my guy is overlapping the finish flag, go to layout "missions" (level select), and put the boolean variable of playbutton2 (level 2) to false.

    Where is the problem because it doesn't work. Thanks for your help

  • Thank you !!

    I'll try and I'll let you know !

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  • Hi,

    First of all, sorry for my english.

    I worked for more than two months on a mobile game and I had completely forgotten the save option. And it's been several days I'm trying to solve my problem. I would like at the end of each level, the next level is unlocked.

    I do not know at all how to do it (WebStorage? Array? Dictionnary?). I already watch this tutorial: /watch?v=JJWWw9UMIs0 , but all my levels are a different image and it's doesn't work.

    So how to make the end of each level I unlock the next one. I just want to unlock the next level, and save the progression on the phone. (There is no scoring system)

    (PS: it's a mobile game.)

    Thank you !

  • 11 posts