Vikingvikingviking's Forum Posts

  • Hello,

    If the events are in two different event sheets check if you need to include one sheet inside the other so the events are available in both event sheets.

    To include, go to an event sheet and press “n”, you’ll be asked which event sheet you like to include.

  • Thanks! I’ll test and see if I still happens.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • It's common for software to crash occasionally, but you can mitigate the risk of losing your work by saving regularly. Beta versions of software are usually not as stable as fully released versions, so it's important to use them at your own risk.

    If you come across a bug in a stable version of software, the best course of action is to file a bug report. Without a proper report, it can be difficult for developers to reproduce and fix the issue. Be sure to include as much detail as possible, such as what you were doing when the bug occurred and any error messages you received, to make it easier for the developers to identify and address the problem.

  • Hello,

    The game I'm making is for iOS and sometimes when the app is started the screen is positioned at a offset.

    The project settings are the following:

    Viewport: fit

    Fullscreen more: scale outer

    Might be related to safe area offsets but then the tiled background would probably still be scaled to cover the bottom. I've tried using PlatformInfo.SafeAreaInsetTop to position elements but the weird offset rendering still happens.

    See the image below for a visual demonstration.

    All tips are appreciated.

    Tagged:

  • From what I see the latest stable release is 336. Maybe use that one instead of beta versions, beta versions will introduce new bugs.

    construct.net/en/make-games/releases

  • You do not have permission to view this post

  • Same for me. Says free trial and I'm logged in and have a license.

  • First, good that you think about accessibility!

    I don't have an immediate answer, more a theory. This could be a bug.

    Sometimes websites have texts outside of the viewport with information for visually impaired users, the information could be info on how to navigate with a keyboard. It is possible to make the screen reader ignore the element.

    Maybe this is a use case in Construct. Just guessing.

    In web the button would be picked upl, in Constract that seems unnecessary to me.

    Depending how the elements are set to invisible in web has an impact on how the screen readers approach those elements.

    Screen readers behave differently, usually good to do QA with multiple readers.

  • In JS there are no typing of variables.

    As tomsstudio said it is probably caused by the Bundle bundle declaration, try const bundle when declaring the variable.

    Hope it helps

  • I tried adding On start of layout, for me its not underlined

  • I tried agin and actually now i cant find my app id so the xcode build fails.

    For me it was now because i can't get my app id, admob page is not working. AdSense page is working but from there it was only possible to get the unit id.

    Unit id works if i add Works if i add: <key>GADIsAdManagerApp</key><true/> to my plist. Seems wrong and problematic.

    What happens for you?

  • So you're saying that you have an AdMob account and an appId from AdMob and you can see adverts in the web browser?

    Google made this a bit confusing now a days.. At google.com/adsense

    you have multiple ways of creating adverts.

    I used what I guess is called “display advert” in English (google localizes the website). Be sure to use test, otherwise google can block the app is if you use production version when testing.

  • When clickling eg: a sprite the sprite can spawn the other objects by using the action Spawn another object.

    construct.net/en/make-games/manuals/construct-3/plugin-reference/sprite

  • Im not familiar with the process of releasing on Steam, but it sound like there should be a setting for this somewhere or it is a bug. I would expect a Steam export from Construct 3 to just work..

    Try contacting the support team. Hope you get it solved, if you do please share the solution with the C3 community.

    Good luck!