viking78's Forum Posts

  • It is, but it doesn't address adapting to resizing of the window etc.

    The link I posted earlier doesn't have a working CAPX. So that was a bust, sounded like they had nailed it.

  • Possible solution found:

    Will check that example later.

  • Hi everyone

    Has anyone in here succeeded in creating a truly responsive UI, where things like a menu always has the same position and size in the window, and the canvas or background always has the height and width of the resized app window?

    I would really love to see an example or hear some ideas. I am finding it difficult to produce anything that looks and feels smooth and responsive.

    Looking forward to hearing some ideas, will try and create an example CAPX of my best attempts.

  • I have made some using CocoonJS for the android platform in the past.

    Was wondering if anyone else had had success in this area, and were willing to share any tips or tricks for issues with controller mapping, video, sound etc.

    If there are any.

  • You probably have a point.

    I just feel like I see a lot of questions repeated again and again in various subforums, and answers are buried quickly in the general categories, probably due to the volume of new posts. The tutorials help I guess, but I for one would love to have subforums for the different platforms.

  • I have noticed that a lot of questions about specific platforms or devices tend to pop up again and again.

    Would it not make sense to create some platform specific subforums, so people developing for iOS could go in there and ask questions related to iPhones, iPads, etc.

    It seems to me that the amount of exporters for Construct2 is growing and not stopping any time soon. I for one have purchased an Ouya, and would like to some day be able to export to that Android device. It would make sense for me then to have an Android subforum where I could ask device specific questions. My experience is that a lot of information is spread out and lost in the forum in "hidden" posts on various subjects.

    I propose the following structure, feel free suggest others:

    Scirra forum

        > Construct2 platform specific development

            > Android

            > iOS

            > Linux

            > Mac

            > Windows

  • Good one.

  • Great, will check it out! Thanks :)

  • The idea was to use Spriter to animate and then import the file into Construct2. I had considered Containers but it seemed impractical / impossible.

    If I was not using Spriter I would probably need to build a ragdoll system where the different limbs were attached at imagepoints. But then I would have to write some kind of animation system for the limbs as well I guess... Seems like a lot work.

  • Hello

    I am making a platform adventure game and was wondering if anyone has had success with making a system where you could chop the head of a zombie or something similar. I guess it would be something using image points and separate sprites for head, arms.

    Would like to use Spriter to create the character in, and then be able to take off an arm, if something like a sword hit the shoulder area, etc.

    Any ideas?

  • Good work :)

  • Absolutely amazing! :) Congratulations!

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  • I am aware that I can make it. I was more wondering if it would look good or if the code would throw up all over it :)

    Need to play around with this when I get the time, can't stop thinking of all kinds of neat ways to implement it.

  • I think I saw them talking about implementing WebGL somewhere. Wouldn't that make this worth looking into?

  • Could one use a gradiated normals map? For round items like a sphere.