Vicu's Forum Posts

  • tulamide, thank you very much!! The problems was with "Sound Attachments". But when game runned whithout sounds shes don't crashes. I deleted the sounds attachments and now bug disappeared. Now I try to test the game at friends.

  • >>>I now transcribe sounds. I hope will work! If so, great!

    It did not work ((((((<img src="smileys/smiley19.gif" border="0" align="middle"> <img src="smileys/smiley19.gif" border="0" align="middle"> <img src="smileys/smiley19.gif" border="0" align="middle">

    I removed all unnecessary XAdio2, but does not work.

    Now even on my computer crashes, but before in my pc game don't was crashes(((

    Cap file of game with only one Xaudio2 Plugin:

    link

  • >>> Make a copy and totally removing all sounds and XAudio2 objects.

    Does it still crash?

    Not, game don't crashes.

    Just a thought - have you tried the latest runtimes from Ashley HERE ?

    Yes, I have his runtime, but shis don't help in my problems.

    I now transcribe sounds. I hope will work! If so, great!

  • Ahaha)) Cool.

  • tulamide, tanks for help. But when I use a Xaudio, then on the second and third level the sound quality lost and repeated ((.

  • velosotiago, in the playtest layout.

    zenox98, at some PC works fine, but at many PC crash(((

    At all my friends game crashes.

  • Cool men!

    But, three from RPG Maker + editing??

  • Hello!

    I have created an RPG game. Early builds of the game worked fine. But now the game crashes when moving from one level to another. However, the transition from level to "level clone of the first" game does not crash.

    In the code, no errors. The game crashes due to a bug construct.

    You can fix?? How much I do not tormented but nothing came of it ((

    This is a source:

    Download 8 mb

    Look at last event from layout "playtest". When layout transition the game are crash.

    Please help me!!!

  • Jayjay, thanks)))

  • Hi! This game has won first prize in the competition number 6 on the site gcup.ru.

    Game in the genre of RPG. It is available with open source.

    Developpers: 2D Legends Studio

    Programmer: Vicu

    Artist(graphics): LV2013, Mai, graatoon, mitch, vicu

    Soundman: Ellis

    Support: BoyMove,Shaman

    Thanks tulamide for help!

    Google Translit can not translate all the description of the game(( <img src="smileys/smiley19.gif" border="0" align="middle">

    Screen:

    <img src="http://i045.radikal.ru/1108/c6/790f59cbd230.jpg" border="0">

    game+source(32mb):

    download

    Game are in Russian!!!

    Thank you for viewing) <img src="smileys/smiley2.gif" border="0" align="middle">

  • I have a very big game(36 mb), but when I run the game FPS not change... Maiby it working on small games, but in big not works((

  • Good night! If anyone here has come forward. The problem is, it is necessary that when an object is visible from a family that has been activated to dragdrop, when the object is not visible from a family that let dragdrop disconnected. ex:

    fammily is visible - set actvated dragdrop

    fammily is visible[inverted] - se deactevated dragdrop

    All is well, dragdrop off normally, but when I turn it on it regardless of the position of the object it instantly moves to the position of the mouse. Really need to fix this bug. Desperately!

    I tried to put in place checks appear variable but the same thing (((

    Source included!

    file

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  • Ahah)) This is my inventory)))

    But I've told you yet on Russian site:

    This inventory is not thought to such things. For this operation should use another example of the inventory. What many on this site.

    Look at this: http://scirraconstruct.ru/forum/viewtopic.php?f=27&t=1133&p=16149&hilit=inventory#p16149

  • Wen I run construct:

    <img src="http://s010.radikal.ru/i314/1107/40/0a76c71c5990.png" border="0" />

  • My native language is Roumanian, I am from Moldova. But I now very good Russian and Ucrainean Language. More I now the English, but very bad.