I need to enable/disable the Persist behaviour at runtime because some instances must be persistible depending upon conditions, so the current implementation of the Persist behaviours falls short.
I've tried to create a custom behaviour with no luck, surely because the logic that triggers the real Persist actions is hidden inside Construct2 code, so the Persist behaviour is merely a flag to trigger it.
We've spent many weeks developing a quite big game and we have recently purchased the license of construct, but we're really stuck with this...
Do the Construct2 team has any prevision on implementing this shortly?
Is there any way to add/remove the Persist behaviour at runtime?
Is there any plugin outthere that allow adding a behaviour to a concrete instance, not just to the prototype?
Thanks in advance to whoever brings light on this.