ventzx's Forum Posts

  • 2 posts
  • It was just an example, when testing I find it easier to use key events.

    Thanks for the quick response Ashley.

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  • Hello everyone

    New user here, just trying out construct 2 to see what it's currently capable of and from what I have seen, it looks very promising. Feels much cleaner than MMF2 events. I have a question I would like to ask, is there any way to set attributes in the actions event sheet?

    For example I would like to create a bridge using lots of bricks, to stop them falling when the game starts the immovable attribute function needs to be set to "No". However if I want the bridge to collapse using physics when a key is pressed, what do I do? Since I can't seem to set the immovable attribute in the actions event sheet.

    Thank you in advance

    Kind Regards

  • 2 posts