velcroJoe's Forum Posts

  • 7 posts
  • Hi rexrainbow

    I liked the c2 plugin Move2, will you consider converting that to c3?

    Cheers,

    velcroJoe

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  • Hi I�m Matt,

    I�ve been reading peoples intros in this Post, really cool!

    When I was growing up I was fascinated with the SNES and a Mega Drive, and like a lot of us I loved Mario Bros and Sonic. Later I had an Amiga and tried making games with �Shoot-em-up Construction Kit� (that was a great program!)

    I�m a trained Animator and I am very nostalgic about the 8bit and 16bit era of games.

    I have been working on 2 games in Construct. One of them is available on Scirra Arcade as a 2 Level demo. Check out this Link. Or check out the game card below (Comments are very welcome!)

    I find Construct 2 to be the best game maker around, I love the Condition and Action Event sheets. I�ve learnt a lot in the past year about the building blocks of game mechanics. My real passion is graphics and animation, but I need my games to work!

    Here's a screenshot from my game Monster Bash

    <img src="http://www.matthewprescott.co.uk/mb1.jpg" border="0">

    <img src="http://www.matthewprescott.co.uk/mb2.jpg" border="0">

    Cheers

  • I usually come up with a character and decide what type of game genre that character might fit into. Where I have gone wrong is getting carried away with the graphics and levels! Then the game mechanics are an after-thought!

    This is BAD! because it might look great but it doesn�t play well.

    Like making animation � if the story sucks and the graphics look great � the story still sucks! The hardest thing is keeping it simple. Simple ideas make addictive games!

    It�s a real trial and error process to start with. Keep plugging away though and something will stick! It helps if you�re passionate about the game idea you have. I normally feel that way if I like my initial character. Game mechanics take the most time though, so be prepared!

    Looks tasty!

  • Good job, love the pixel art!

  • Amazing looking game!

  • I've noticed a simalar problem in my platformer (using Platform behaviour). When I press jump+Left together(cursor Up & cursor Left) and press the fire button (spacebar) a bullet doesn't spawn? It will work if I press Jump+Right and Fire though?

    I got round the problem by moving my controls to the A W S D keys. It works fine with these keys. I would prefer to use the cursors though.

  • 7 posts