VectorGamer's Forum Posts

  • 12 posts
  • you could share how you managed to create a server turn?

    Hi there mikiooo , I search in youtube for an easy "tutorial" video (it was kinda hard to find btw). And I found one that was what I wanted.

    In case of this video broke or be deleted from YT, I'm going to note what was done (But is pretty simple for any kind of user of construct).

    1. Create an account in xirsys.com

    2. Than, after login, choose an name for your "connection"

    3. Click "Static STUN Credentials" and click the "+" button for you to see your TURN server options and personal info.

    4. There is going to appear what is needed for the "Add ICE server" action inside your Construct 3 event sheet. Just copy and paste everything and there should be done.

    Here is the link:

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  • xirsys.com

    Thank you oosyrag I used Xirsys.com and worked!

    Setup an server in this website was very easy. Just finded an youtube video of someone using it for another website, and BANG! It worked!

    I was searching after many weeks with no good explanation. And now it's done.

  • You need to provide your own TURN server

    Thanks for the answers!

    So, Ashley, there is any tutorial or documentation here in Construct for me to "How to setup an TURN server" or I need to dig in the deepest and old websites to find it out?

  • Hi!

    I'm creating a multiplayer game in C3 using just the default multiplayer plugin.

    I have some problems with NAT on my router so I can't create rooms in my game. (Just testing with a local connection by duplicating my Opera GX tabs)

    I spent the whole week researching this forum, and trying to find some possible solution to that problem of creating my own rooms, and I often found Ashley saying that these TURN / STUN servers are a second option.

    I also know that Coturn was mentioned a few times. The problem is that I'm not a programmer and I don't know how to create a TURN / STUN server on my computer and get the "stun: stun.example.com" to paste into the "Add ICE server" action.

    Any tutorial, link or comment with some way to do this would be great. Thank anyone in advance for future help!

  • Finally, after so many time (with no awnser in this forum \o/ ) !

    I figured out. In fact, if you try to open a project originaly from the cloud (In my case, OneDrive) through the computer folders by the "File" button, it would open the project but it couldn't save (and then the error above). If I tried to open the project via the "Cloud" button, then it would save normally.

    In case someone is reading this, here's a possible solution for this permission issue in OperaGX (in Chrome this doesn't happen, so don't worry)

  • Hello there!

    I tryed to downloaded this file, but that's an project file from C2, and I'm not using C2 anymore, and C3 apparently don't open project files like that one for some unknow reason.

    Anyway, you could upload the single file from your project, that'shoudld be more easy to do.

    Just reading what you said there, I can make a simple question.

    Do you used the Solid behavior in the walls? Otherwise, the platformer behavior will have no reason to collide with this sprite.

  • How do you save this score?

    If is using an global variable, that should be really easy to update your score.

    There are many ways to do that: using an text to show this score global variable, using an sprite font to show this score or even an normal sprite with many frames to show an specific frame depending on your final score.

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  • I oppend an c3p file from my computer to keep devloping my game. But after I changed to Opera GX, I'm unable to save my project.

    The following message appears: "Unable to save project. Try checking you have permission to save in the chosen location. Alternatively, try saving a different way"

    Even changing the save mode to Cloud, keep the same massage.

    I've already searched for any topic in this forum about Opera, but I didn't finded anything like my issue.

    I also allowed the permissions for the website "editor.construct.net" to try fixing the issue, but nothing changed.

    For better help, the browser console could show the detailed bug description.

  • Demo

    Source capx

    Document

    Can you updated the .capx file link?

    Its broken

  • Hello everyone...

    I was trying to learn how to create an Match 3 game without downloading any new plugin. Using Arrays and Functions. I was reeding this website: gamedevelopment.tutsplus.com/series/make-a-match-3-game-in-construct-2--gamedev-12721 and have some bugs in my project that I don't know how to fix them.

    But this tutorial was posted 6 years ago, and all the links are broken and It's hard to comunicate with the owner of the site. Also, I don't want to spend money in any template of Match 3. If anyone know an free template for test I would appreciate very much.

    I'm going to still trying to find more information about, in the Scirra Forum and in youtube also.

    Thanks for reading.

  • There is a really great tutorial

    http://gamedevelopment.tutsplus.com/tut ... medev-9225

    here is capx for this tutorial

    https://www.dropbox.com/s/cwvrdijbk27yb ... .capx?dl=0

    The second link about the files are not working anymore.

  • Provavelmente é um problema com a imagem escolhida que você utilizou no TiledBackground, você provavelmente esqueceu de cortar a parte transparente em volta da imagem no Editor de Sprites. Existe um botão que corta esse fundo transparente das imagens, na parte superior um símbolo que lembra um quadrado. Caso não seja esse o problema, mande um print da imagem utilizada para este TiledBackground!

    Translation added by moderator

    It's probably a problem with the chosen image you used in TiledBackground, you probably forgot to cut the transparent part around the image in the Sprites Editor. There is a button that cuts the transparent background of the images, at the top a symbol that resembles a square. If that is not the problem, please send a print of the image used for this TiledBackground!

  • 12 posts