I've not searched the forums before posting this as I'm not sure what to put in a search, so apologies if this has been covered elsewhere.
I've started a new project and inserted some sprites. The sprites display on the layer correctly, right orientation, but when movement is applied to them, one with a 8 Direction Behavior and the other with an Event to Angle toward the Mouse - both setup directly from the Ghost Shooter Tutorial, each moves to end up at 90 degrees wrong angle.
Both images that were imported into the Sprites are PNGs.
So for example, the Turrent points to 90 degrees when the mouse is located at 0 degrees in front of the Sprite.
The Ship Sprite rotates 90 degrees before then moving according to the Arrow Key being pressed.