Valex's Forum Posts

  • 4 posts
  • I'm Alex, game developer with over 8 years experience in big and small gamedev companies.

    Our team (noname yet) consists of me, one artist and game designer. Our dream is creating great and exciting family games.We're going to make BridgeCraft Story, sequel to my Bridgecraft game. We have interest from several portals/sponsors and want to get this game as soon as possible. RIght now, we are looking for HTML5/JS developer to help with this project and, with luck, future projects as well.

    Requirements:

    • Javascript/HTML5
    • Have worked on at least one completed game, no matter how small

    Big pluses:

    • Construct2D or other game framework experience
    • Experience publishing HTML5 game to mobile.

    PM me for more details.

    Our website

    Subscribe to Construct videos now
  • what is the best way to stop bridge vibration (I attached capx file)?

    https://www.dropbox.com/s/9ludf1q1ne148 ... .capx?dl=0

    I have a few possible solutions:

    1) if both joint impulses are great than some limit than set object's max speed to zero;

    2) compensate object's velocity by space damping;

    3) setting damping velocity manually by tracking Y velocity of object.

    R0J0hound, could you help, please?

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Valex

    You can disable the collisions between the joined objects by giving them the same non-zero collision group.

    it works, but I have to save collisions between them because it's bridge beam

  • R0J0hound I need your help. After jointing via piviot joint three sprites like at the screenshot below I have many collisions beetwen sprites (I suppose) and they are "flying" away. What's the best way to join them together? Thx in advance

    btw, you have made great plugin

  • 4 posts