usbtypec's Forum Posts

  • Okay, thanks. I do have one question though. I am likely going to use the template idea, but for the level editor why does that have to be a separate project? Could it not just be a different layout?

    And as for spawning things such as enemies, how do I include those in the template for when I spawn the rooms? (Sorry, I'm very new to templates)

  • Okay, I'll use tilemaps then. But is there a way to generate the tiles during runtime using events (perhaps loading from a json array???)

  • Yes, I know this has been asked a lot and can be a difficult task, but I have an idea as to how I can make it much simpler. Essentially, The dungeon is an 8x8 grid of rooms, each with doors on all 4 sides. after picking the random rooms, some doors will be blocked off to create the maze-like part of the dungeon, then I can use pathfinding to see if there is a clear route from start to finish.

    The problem is, I don't know what object to make the rooms. If I use a Sprite, the hitboxes will be an issue since I can't make individual hitboxes in one frame for the walls, and I do not know if I can make tilemaps mid-game using events. Can someone help me, or if there is a simpler method tell me?

    Thanks in advance!

  • You can change the loading screen type in the Game's properties. However, the Construct Splash screen is forced to be used with the free version. To remove it you must buy premium.

    But since you do have premium, click the topmost object in the objects bar, which should be your game/project. Then in the properties bar, you can select how you want the game to load.

    Unless this is an HTML-only issue, in which case I have no idea.

  • Thank you rraffo

  • When I go to Configuration, the fingerprint isn't there, since I still need to make the credential. It's the credential creation process itself that is asking for the SHA-1

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  • Sorry, another question. Now it's asking for a SHA-1 Fingerprint, what is that and how do I find it.

  • Thank you yet again dop2000, you just saved me so much time

  • I am trying to add Google Play Services to a game of mine, and the Google Play Console is asking me to get the Package Name from the AndroidManifest.xml file.

    Problem is, I have no clue where to find that. Can someone please help me? And sorry if it is super obvious.

  • I'm not fully sure, but I think you have each of the icons set to "Mobile Icon" (the default) if you click the icon and go to the properties bar, see if there is an option that better suits what you need.

  • (Sorry if this has been asked before)

    Why does the Arcade on Construct not have a way to search up games or users? It would make finding certain games a lot easier, and doesn't seem like it would be super hard to implement, since some of the code from the "Find in Event Sheet" tool could be reused, and this doesn't seem like a big challenge when compared to some of the other things the Construct Team has made.

    Unless it does exist and I'm just blind.

  • Would it be better to use "On End of Layout" instead of "Every 0.1 Sec."?

  • Okay, I'll see if it works.

  • drive.google.com/file/d/17ZzSpfkN9ksOq6zXU-r-2EIvPGC1EoFZ/view

    I hope this works, I haven't shared a c3p file ever, so if this doesn't work, let me know.

  • That's the weird part. If I use Preview on laptop or mobile, it works perfectly fine, but with the app, it never works.