I seem to have migrated through all the BASICs since C++ was just too frightening for my poor brain
I started off on PureBASIC which is incredibly fast and compact, and powerful too. I did use IBASIC for a while too but I think that one disappeared... which is a shame, I think I still have the bare bones of an OpenGL based '2d-using-3d' engine around here somewhere!
After that I started experimenting with PureBASIC again and then I drifted away from coding altogether...
It does make me wonder though, PureBASIC became quite popular in the DarkBASIC Pro community for it's ability to perform so well and do low level stuff, and build DLLs - therefore people used it to code DLL-based plugins. Can it be used for Construct in the same way?