unrivaledneo's Forum Posts

  • 15 posts
  • Sent you a PM with my capx. Still learning, so maybe i messed up something some how.

  • Yea i have done that, and i clones that sprite but when he gets hit it makes all of them pop, not just one.

  • Setting up a sorta heart health system, at first I used a tile background and just increased and decreased the size, but now i want the hearts to sorta "pop" when u get hit so I have to use sprites, ive tried a few didnt ideas but couldnt figure out how to get it working correct. Any suggestions?

  • Ah nice, ty!

  • Thank, been trying to revise the first lvl alot, not that great at lvl design so taking some work, will be adding in a few new weapons and monsters soon.

  • For my current graphic style there all hand drawn, then digitally painted, however a pain to resize every image, was curious if there was a way just to change the camera to zoom in or out?

  • I keep getting this error when i try to install it.

    unable to load plugin c:/program/construct2/exporters/htmls5/plugins/rex_cd

    found 'getpluginsettings" global but it is not a function

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  • So I have it set up, that once the monster dies it plays an animation then destroys itself, though while the animation is playing he can still kill the player. Been thumbing through all the platform options and unless i missed something cant get it to disable before the animation starts to play. Ideas?

    Another thing was with weapons, trying to put in a delay for how fast you can shoot, tried using the wait timers, or adding in longer animation making them wait till it finishes but nothing.

  • I still have alot of work todo, but this is my first game in construct and wanted to share it with yall. The idea came from a friend of mine, cause I love all things zombies. Aint much to show now, just basically setting up the features and such.

    Link is always being updated as I add more stuff so check back often.

    Stuffed Apocalypse

    Story:

    Late at night in a toy store, something goes wrong as the stuffed animal begin to become zombies. As a lone Teddy Bear, you must defend against the horde of Stuffed Zombies.

    Been working on this for about a week now so still a rough idea, and still learning so feed back/Improvement tips always a plus!

  • read my mind that was my next thing todo.

  • Ah Flipped... lmao i was doing mirror...

  • I updated the post with the dl

  • When I mirrored the arm itself, it work fine but the angle was messed up. When I am behind me it aim to the front etc etc

    Here is the DL.

    Note: Please do not use any graphics for personal use. they are my own.

    Just gotta say that.Download

  • So in creating my shooter, I ran across some problems maybe someone else could help me fill in the blanks.

    I have it set up so the arm it detached from the body, so it rotates freely aiming at the mouse. However I tried setting it to flip so when the player goes left its doesn't look upside down, But it just messes with how it looks/Aims. So I set up a Different frame for Left/Right which works out perfectly until it come to the animation for when it shoots. Then it goes back to it original state. Curious if anyone had a easier way to pull this off?

    Second Problem, well idea is when it comes to weapons. I thought about having different frames set up per weapon, depends on the variable set.

    Would all of this just be better to set up new sprite per weapon and per direction?

    Thanks

  • Hey Forum!

    Just came across Construct 2 well a while back, but recently got into messing around with it, and i Have to say it is incredible.

    Started my 1st project on it, a Platform Shooter, and has been real fun getting it together. Just wanted to stop by and say hello.

  • 15 posts