Hi oosyrag, Thanks for your reply. Perhaps this will make it more clear. When the bullet hit the first turret a hidden text
"1 x 1 = 1" must be visible, second turret "1 x 2 = 2"............. Action > Text > Set visible - let all the text appear with the first bullet hit, that is not what I want. The text must be visible only on a hit of the specific turret. I managed to work around my problem with Opacity & a Timer but that means I can only show one turret at a time on the screen when my Window is set to 454, 280. Hope this makes more sense.