Umbrellagun's Forum Posts

  • 8 posts
  • I also make sure that I am currently on the layout I want to open just in case that gets it confused because I know there's the option to start on whichever layout you're currently on, but I wouldn't think it should matter either.

  • This has happened twice to me. The first time I went to an older version of my project that didn't seem to be having this problem, I figured it was because I moved some of my files and it got messed up. But C2 seems to be intent on loading a specific layout that is not the one I've chosen to be the start and I have no idea why it would be doing this. I didn't move anything or do anything weird to my knowledge, I've mostly just been adding a lot of sprites. I did also create a few different event sheets for some layouts and then included the main event sheet, but I don't know why that would matter if I've denoted a specific layout for C2 to start on. Ideas?

  • Thank you all so so much! This really helped me out. It looks like it's the event sheet and possibly having the objects tab open by default, but I won't know for sure until I can redo all this and see how it works. Does anyone know if it can mess anything up if you have a lot of event sheets? Let's say, if I had one for each layout.

    I think I'm just unintentionally pushing it's limits. I'm not sure it's so much a bug, it just might not be able to handle the amount of unique sprites I have added. I need to know how much C2 can handle. I have over 100 layouts and over 3000 unique Sprites. C2 keeps crashing at random when I add a sprite or text or I go to the event sheet tab or try and add an event. Download is at 38.6mb and memory use is at 65.7. I have only 1 event sheet.

  • 39.6mb download size and 65.7 memory use. I only had 3 layouts open (about 100 unique layouts in total) and I have just 1 event sheet, period. There's over 3,000 unique sprites. I should be able to reduce the number of unique sprites, but it does triple the number of unique text boxes. I know it would be less memory, but I don't know how much it matters that they're unique objects vs. the size of those unique objects.

    Every time I go to the event sheet and just click on the screen it freezes and/or crashes. I have a lot of unique sprites and I'm wondering if it's trying to load 'all' of them at the same time or something and then can't handle it. Anyone know what's up or why it could be doing this?

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  • Every time I go to the event sheet and just click on the screen it freezes and/or crashes. I have a lot of unique sprites and I'm wondering if it's trying to load 'all' of them at the same time or something and then can't handle it. Anyone know what's up or why it could be doing this?

  • So I'm trying to figure out if it's possible to set up a way to for friends to view each others profiles or achievements on facebook for a game I'm working on using Construct 2. Does anyone know if this is even possible? Or do I need to look into using something else? I don't know what this will allow me to do.

  • 8 posts