Uglypenguin's Forum Posts

  • So I'm trying to make a game where you select a character on the menu before starting, and the character is just a animation of the original sprite, simply changing its color. Though I want this character to have different abilities as the original. My plan was to use global variables and compare the variable when using different actions to have different outcomes. All would work fine, except for the global variable. I have the menu on a separate layout, and when a button is clicked I was ganna have it select the character, by setting the variable. But the Global variable is on the other layout....

    Should I just make the menu over the first layout and destroy it after starting? Any ways around this issue?

    EDIT The Global variable was on constant.... Wow. Nevermind guys.

  • So I just started using tilemaps to create the map, And I originally had two tilemaps when I really just needed to edit the collisions. I want to set just some tiles to solid, but not sure how. Is it possible to disable collisions on certain tiles, or make them not solid? I'm thinking of just going back to two tile maps.

  • I'm looking for a free program or website that can create tilesets. Overhead tiles, not like, viewed from the side or whatever. Its possible for me to make my own, its just really time consuming. Thanks in advance~

  • It doesn't say error, the game just doesn't start. The preview is black.

  • So I finished my game, changed the layout size to 800x500 px. It still says its too wide and that's cause my "map" is huge I think. I exported my file to the Kongregate thing but the game is blank on the upload preview.

    I looked it up and found the tutorial for uploading to Kongregate, but is confuses me ALOT. Is there a simplier way to do it, or perhaps I can get someone to do it for me? Thanks.

  • In my game I have a normal HUD with a healthbar, pause menu and whatnot. I made an Arrow sprite that I want to point at a location at all times. I tried this:

    System Every tick- set angle to location

    But it didn't work. How should I go about this?

  • I'm making a game where when you press a button, it teleports the player to a object. Whats the best way to go about this?

  • First you need the sprite to "find a path" to somewhere.

    Then you need to check if the sprite have found a path "On path found" and in that case it should "move along the path"

    Then you add an "On arrived".

    Thank you, this helped!

  • Weebly doesn't support FPT. Webs seems to not have it either. Is there any other simple ways- even a public link to the game to share with people?

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  • I'm wanting to upload it to my Weebly site but can't quite figure it out. I have the index.html working in my browser.

  • Alrighty, thank you.

    How do you view the Html text? I'm aiming to upload it to a Weebly site and I'm having a bit of trouble.

  • Yes but which actions should I be using?

  • Thanks for the reply!

    Also- How would I go about putting it online?

  • I'm trying to make a rpg like game.

    I want when I click on my npc Character, it moves to a location. But there are obstacles in the way. I need it to navigate to a certain location.

  • I know that you cannot upload games to the Scirra Arcade if they exceed these limits- Maximum size of upload is 10mb. Maximum width of the game is 800px.

    What all does that keep me from doing? What sizes on everything is recommended?

    Should my layout size be 800 pixels wide? Should all sprites and items be inside the 800 px wide layout?