Yay. I compiled with fixed cloud compile system and now it works well on the second execution! But now ads are not loaded. <img src="smileys/smiley26.gif" border="0" align="middle" />
I'm using LG Optimus G Pro(Android), and a stable version of C2(r132).
I figured with advertising (regular banner). Arrange the correct event preloadBanner and showBanner (call through time).
But I have when trying to show a full banner, first the white screen, and then the game is loaded again. This is a bug