tucamone's Forum Posts

  • Here it goes:

    https://www.dropbox.com/s/5l6v5ntqj5ljv7g/spawnDelay.capx?dl=0

    Credits to BigFrank.

  • Wow, that's perfect bigfrank!

    Thank you so much for your help, This was exacly what I need!

    All the best!

  • Hi BigFrank,

    Thank you for your reply. It makes perfect sense!

    But for some reason I can't get it to work properly. Is it possible for you make a simple capx with this? The object has a bullet behavior.

    Thanks in advance,

  • Hello everyone!

    I hope you can help me on this one.

    I'm creating an object every random time of 5 an 10 sec. "System-Every Random (5,10) seconds".

    What I need is after 20 seconds the random time goes to 1 and 5 seconds, and so on.

    How do I do it? I hope you can help me.

    Best!

    Tuca

  • I still have a problem though.

    I got the ground moving, but to keep it running I need to change the gravity to zero. But everything around is affected.

    How do I change gravity individually per object?

    My project is based on two oposite gravities, up and down, and diferent objects must fall in oposite directions.

    With box2d I can't do this, and I though I could do this with the chipmunk, but I don't know how.

    thanks in advance for your help

  • No, the ground is with bullet behavior. thats probably the issue. i'm going to change it. Thans a lot!

  • Hi!

    i'm trying to solve a problem. When a box hits the ground in movement, the box doens't react to the speed of the groung and stays in the same place. What i'm doing wrong here?

  • Haha, I told ya...

  • Thanks for the feedback guys!

    Regardind Henry questions here it goes:

    [quote:1iolwxy2]1 Is this your first published game on the google play store?

    2 Did you intel XDK, cocoon and what were your challenges?

    3 Did you work alone?

    4 Did you make the artwork and produce your own sounds.

    5 Any resources( websites, tool, book, tutorials, youtube channels ...) you would recommend to people.

    1- Yes, this was the first everything. A couple o months ago I don't even knew Contruct 2 existed.

    2- Yes I tried Intel XDK, but I realized that was too slow. The game was running at 30 fps or less. I found cocoon.io much much much better, I got 60 fps on galaxy s3 and onler devices. You can't go wrong with cocoon.io. Much easier to compile than intel XDK.

    3- Yes, all the "programming", and part of the design. The backgrounds was a friend of mine, you can check his reel here:

    I'm not a designer, I do movies for living. For a very nice designon games, you must check our mate Odiusfly. Very good taste.

    4.The sounds was all from free sources. Check in google for free sounds, and thats a lot of stuff. I have the equipment to record sound, but because of my lack of time, I found easier to take some good freesounds.

    5. Most of stufff I learned was here at the forum, watching tutorials over and over again. The templates of construct 2 are great to learn the basics.

    Also some youtube users have a very nice videos, but I've watched mostly in portuguese.

    Sidneycat, I don't intend to release it on desktop, at least for now. From the beginning my target was mobile only.

  • Dear C2 Community!

    Sorry for my english.

    It's with great pleasure that I announce my very first game. So far, only for Android.

    First of all, I really need to congratulate the creators of the Amazing Construct 2. This guys are directly responsable of a dream that came truth. An old kid's dream of making a game, but never understood programming language. Believe me, I tried!

    To unsdertand programming language, your brain must be formated in that way, It's like put a chimp play chess. It won't work. ( nothing against chimps ).

    I'm an artist, everything for me must be visual, otherwise, i'm like a chimp.

    Construct 2 allow me to enter a closed world for me, but I must say, was easier than I thought. Nevertheless, I'm still strugling with Variables, I still don't undertand too well. I make an appeal here to the makers, Please, make the variable understandable for a chimp like me.

    About the game:

    Sensitive Owl is a simple game with very hard gameplay. The reason is that I love hard games. Flappy bird stuff.

    Very simple to play, very easy to learn, but quite difficult.

    I hope you can try it and give your feedback.

    Cheers!

    https://play.google.com/store/apps/details?id=com.bitsfort.sensitiveowl

  • A week after I got stuck with this issue, I almost gave up creating my first app. I couldn't understand what was going on, and I tried every possibility I could remember in construct 2, but in fact, was not construct 2 fault, or my fault.

    It as simply cocoon.io compiler with the version 1.3.0 ( latest) When I tried 1.2.0, the problem was gone.

    Too bad I spent a week with is specific issue, almost going insane, all alone in this...

  • Hello friends,

    First, I tried to find the answer in this forum without success. I might have found a bug though.

    My first mobile game is almost finished and everything was working fine ok until I used CocoonAds. I've been compiling in cocoonIO.

    I've tested my app in a mobile as usual but this time I noticed when the app is in background the sound wakes up if I receive a message from viber, or recieve a call. It is silent until then. It's very annoying.

    I tried "Pausen on unfocus" with no sucess.

    Please Help... I don't know what is going on.

  • Thank you guys for your availability, but I found a person for now to do the job.

    All the best!

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Hey Guys,

    For now I'm looking for a experienced programmer with construct 2 to help me with my game.

    The game itself is in a early stage and it's about controling a spaceship through tunels. I'm developing the levels, and for now i'm goint to need only a programmer.

    I can pay part in advance. Please send me a PM with your work, if you're interested.

    Happy holidays.