ttlink08's Forum Posts

  • 4 posts
  • spidermanfan1030 - ok, actual review incoming:

    Rick-Roll 5: Super Rick-Roll Bros. review

    Graphics: 6/10 Most graphics are taken from smb1, which is obviously understandable.

    The original graphics they have here are pretty good though!

    Music: 8/10 I actually quite like never gonna give you up, and the 8 bit remix here is a BANGER.

    Controls: 6/10 Somewhat similar to smb1, but without running and momentum.

    Story: 4/10 Pretty simplistic story without a lot of context on why the three kingdoms were overrun, but smb1 also had a simplistic story, so whatcha gonna do?

    Overall: 6/10 Pretty good game, but could use some updates for some of the bugs.

    Recommend if you are a fan of Mario and/or Rick Astley.

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  • spidermanfan1030 - sick.

  • Kyatric Yeah I was thinking about stopping player 2 input when at a certain distance from player one, but I have decided to add scroll to to both players so that it sort of focuses on the point inbetween them and make the layout zoom out so there's space.

    Maybe later i'll try to figure out a way to have a border applied to the viewport and stop both players from leaving, but what i've got right now should work for now.

    Thanks a lot for your help!

  • So this is my first game im making with construct and its a 2 Player (local) platform game.

    Everything I have made for the game so far works fine, movement, objects, collision, etc.

    But I am unsure how to stop player 2 from leaving the screen. (i think its called viewport)

    Basically I want to know how to make a border for the screen that will stop player 2 from leaving it.

    I have looked through the events and cant find anything like: If player 2 is at edge of viewport, make edge of view port solid or something.

    So I am out of options.

    Thanks if you can help!

  • 4 posts