tristan101's Forum Posts

  • 13 posts
  • i got a problem on one layout where i set the local key "Progress" to 1 it messes out on the other layout where i say set Progress to Webstorage.localValue(Progress) Progress is now "NaN" how do i fix please help

  • so my game has many levels but i want a levels sheet so you can pick one but how can i make them all locked and unlock after the one before is complete and remember the levels unlocked when they restart the game

  • i looked at the tutorials on high score charts and everything but i cant add web storage can anyone help

  • thanks black and tobye really helps

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  • oh ill try ill make a sprite pop up on pause and i have tp press to unpause but for now i set pause on p and inpause on u but thanks for all the help

  • so must i just try pause and unpause in a different way?

  • it still doesnt unpause :/ and i tried mixing up the orders

    i know this is a dumb question but does the event sheet still run while paused?

  • just add http:// becuase i dont have enough rep to add pictures

  • working one not unpausing

    s10.postimg.org/hgw2s68w9/image.png

    not pausing at all

    s10.postimg.org/arpjc5nk9/image.png

  • i cant paste urls

  • howcome when i add a set value the pause no longer works

    global number "Pausetime" = 1

    <font color=orange>

    first condition    Keyboard on "P" pressesd

    second condition   system    pausetime = 1

        1st Event      system    set time scale to 0

    first condition    Keyboard on "P" pressesd

    second condition   system    pausetime = 0

        1st Event      system    set time scale to 1

    </font>

    this works fine accept it doesnt let you unpause so i added an event

    <font color=orange>

    first condition    Keyboard on "P" pressesd

    second condition   system    pausetime = 1

        1st Event      system    set time scale to 0

        2nd event      system    set "pausetime" to 0

    first condition    Keyboard on "P" pressesd

    second condition   system    pausetime = 0

        1st Event      system    set time scale to 1

        2nd event      system    set "pausetime" to 1

    </font>

    Now it doesnt even want to pause what do i do to fix this

  • Thanks much appreciated <img src="smileys/smiley36.gif" border="0" align="middle" />

    Is there any way to save this number even if you exit and start the game/website again or does it do that automatically

  • hi is there any way you can carry numbers over to a new event sheet like global numbers but across all the event sheets sorry im new to construct

  • 13 posts