Torpedo's Forum Posts

  • ThanksI rextaimbow, looking in to moving groups. This sounds promising.

  • I´v found the ofender a 9patch object made of a single line sprite. If you crop the transparencys out in the image editor, it will pop that error on Firefox and Explorer. (on the layer it exists on or of the screen )

  • Thanks, I was trying to get some feedback from the comunity before submiting as bug, since I´m new to construct 2, and maybe this error was already a known issue with Firefox and Explorer.

  • This seems to be a recurrent error not related to construct 2.

    http://stackoverflow.com/questions/1933 ... -allowed-a

    unfortunatley code is giberish to me..

  • I´m getting this error while previewing with Internet Explorer and Firefox, works great with Chrome

    release 207

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  • Update changed hostin to itch.io: http://arado.itch.io/rally-racing

  • hey

    I Like your "Indiana jones"

    my first GIF

  • Just implemented a similar feature.

    Put a layer on top set the color to Black and add effect "saturation" . When Pause is active set layer Black to visible, everything under will be in gray.

  • Thanks for digging up my question

    This is what I come up. Using Trigger Once and "manually" stopping the sounds.

    Is this what you meant. It works kindish but to sound anything acceptable I´ll need to blend some more sounds on top. Acceleration Gear Brakes Drifting etc. This setup is kinda messy, having to track all individual sounds and stop them, blending and timming each sound.. sounds like a nightmare.

  • I´m having trouble playing sounds connected to a Car behaviour --> dependent on speed, if its accelerating drifting etc

    The sound fires constantly or does not at all.

    The examples I´v found are all very straightforward like on collision or mouse click, never to a changing/ ongoing variable.

    Thanks.

  • I should have put up some documentation explaining the controls. (updated links with new build includes instructions page)

    The car accelerates toward the mark and brakes when near/over it. You can click on the car to brake at anytime.

    Placing a mark on the back inside a 2/3 car length distance simulates pushing the handbrake (the mark turns blue).

    When stoped, placing a mark on the back/side inside a half car length distance simulates backing the car.

    I´m trying to get an easy control to get in but hard to master, with room for player style.

    One of the features to implement is to let the player tweak the car mechanics affecting the handling adapting it to the player style/ track / weather.

    Thank for looking.

    Full Lap Video: https://youtu.be/VJgex24qYZg

  • helped by Google translate

    Los Fondos (bakgrounds) coinciden con el estilo de arte por lo que todo bueno para mí.

    ¿Podrias experimentar con diferentes tonos más claros o de color más oscuro. Los cuadros azules y rojos podrían perderse (también el rojo es parecido a la naranja) Tmabiem puedes eliminar los cuadrados de colores rojo y azul por completo

  • Fund = backgrounds. They match the art style so all good for me.

    Would experiment with different shades Lighter or darker color. The blue and red squares might get lost (also the red one is to close to the orange) or you can eliminate the red and blue colored squares altogether

  • Hello all

    I´m working on a Racing game driven by point&click. Currently for desktop, should work with mouse and touch.

    Play in the Browser at

    http://arado.itch.io/rally-racing

    or download Win Osx Linux versions

    video

    Subscribe to Construct videos now

    Its a very early build, no sound and effects and place holders all around. But nevertheless would like to put a build so anyone can test. The exported file is about 55mb. Hope that's not to taxing. There are 3 cars to pick, one good, one drifter one bad. A RallyCross track and a makeshift rally stage.

    So far I´v been able to work my way in or around every obstacle Thanks to all the help I got here in the forums, the effort you all put in answering questions, making capx, tutorials and plugs is invaluable. And of course Construct2 ease of use. Thank you all.

    update:

    1 Shadow/ effects and Instruction page

    2 itch.io hosting and menu tweeks

  • I do like the boots! But since they stand in the characters outfit, as much as the V on her head, I expect that they do some trick.

    V -->PSI

    Boots--> Stomping ground for greater PSI effect or something

    Otherwise have the boots black like the gloves. Again is all about consistency.

    Just my 2c, dont get cought in nitpicking.