TonyW's Forum Posts

  • BINGO! Caller — Now for sale in the Scirra Store!

    https://www.scirra.com/store/games-with-source/bingo-caller-425

    <p>Im sure you have played your share of BINGO?</p><p>someone is always stuck keeping score, picking numbers, and calling them out... not to mention keeping a log of what numbers have been called. total bummer. </p><p>This is a BINGO WIZARD</p><p>The BINGO WIZARD does all the score keeping, number picking, calling and logging so you can keep on playing! hours of fun!!! for everyone!</p><p>it also uses speech synthesis to actually call out the numbers for you and displays them in a window while you play.</p><p>BINGO has been called?</p><p>OK, the game pauses and opens a box that you can check the numbers in.</p><p>the computer will give verbal confirmation on whether the number/letter combo has been called or not. If so, select the winner and start a new game! if not simply hit resume and keep playing. </p><p>(BINGO call letters)</p><p> This app was constructed using a standard B/I/N/G/O/ 75 </p><p>The source code was built with a random letter number engine:</p><p>with the 'B' column only containing numbers between 1 and 15 inclusive, the 'I' column containing only 16 through 30, 'N' containing 31 through 45, 'G' containing 46 through 60, and 'O' containing 61 through 75.</p><p>Perfect for family fun night</p><p> around the table with the standard bingo card...</p><p> Or... simply modified with a few more lines of code, into a full online bingo game with personal cards. for sale or ad placement.</p><p>your choice!! </p><p>demo found here: appcrashcourse.com/family%20fun/Wizards/bingo.html%3C/p%3E

    Use this topic to leave comments, ask questions and talk about BINGO! Caller

  • cool! i would love to see the finished project!

  • I think I would draw the beam as you want In one sprite. Then when deployed you increase size from 0,0 at width+10 hight+2 until it hits the object in question. Or what ever growth fits right.

  • Heres an Idea.... use separate instances of the objects in question, sprite1 sprite2 sprite3.

    use the "rotate behavior for each one.

    map the pixel potions of each object in the editor by selecting the object in the editor and dragging it up,( whiles keeping your eye on the position in pixels)

    pin all the sprites together, (position only)

    lets say at pix 100 you want the speed to increase to 20 rotations per second?

    create an event that tell the sprites to do just that. signal up, or down with 2 boolean variables flipped at the top and flipped at the bottom.

    increase speeds on up variables, and decrease speeds on down var.

  • I think you should use "animation frames" draw the images you want in a draw program of your choice and then run them as a animation on trigger. much easier this way.

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  • Thanks for your suggestion true falcon, unfortunately that is beyond the scope of what I can invest in to this website right now...

    Maybe one day

    But I am building a rewards system for frequent visitors.... points redeemable for art software and other design tools.

  • *bump*

  • Hi friends, I have added a developers Community to my website and I want to take this time to invite everyone who is designing and developing games with C2. come share your websites, businesses, games, ideas and questions.

    To make it interesting I am holding a

    (Most Popular Member Contest!)

    The most popular member in the community after a six month period ending on April 30 2015 will receive

    a free of charge licensed copy of Construct 2! (personal edition) or the current value in cash, your choice.

    more details on the site.

    HAVE FUN!

    *ALL the features of popular social websites!

    *Random Free stuff contest!

    *Fun community

    *Deals on various art and design tools and software

  • thought you might have some input....

    Sorry.

  • Ashley

  • wow, ok,,........ thanks everyone.

  • I have a few apps that are published to google play using older versions of C2, google sent me an email today telling me that my apps had a security risk and could be taken down. ??

    any ideas? these are just childrens games, built with C2 only.

    THE EMAIL FROM GOOGLE

    This is a notification that your com.jameslimitlessdomains.com.balloons, com.jameslimitlessdomains.com.cb11, com.jameslimitlessdomains.com.f1app, com.jameslimitlessdomains.com.paint4, playstore.egg.surprise, who.built.the.ark.xdk, is built on a version of Apache Cordova that contains security vulnerabilities. This includes a high severity cross-application scripting (XAS) vulnerability. Under certain circumstances, vulnerable apps could be remotely exploited to steal sensitive information, such as user login credentials.

    You should upgrade to Apache Cordova 3.5.1 or higher as soon as possible. For more information about the vulnerabilities, and for guidance on upgrading Apache Cordova, please see http://cordova.apache.org/announcements ... d-351.html.

    Please note, applications with vulnerabilities that expose users to risk of compromise may be considered “dangerous products” and subject to removal from Google Play.

    Regards,

    Google Play Team

    ©2014 Google Inc.

    1600 Amphitheatre Parkway

    Mountain View, CA 94043

  • Thank you all for the info.

  • Hi Guys,

    Im building an android app where the local storage feature is critical. when a text is saved to local storage in a game that has been exported to a apk file, how long will the device/app save the "local Key" ?

    Thanks.

  • Hi Gang,

    wondering if there is a way to create an alarm type feature in C2 that will run in the background and alert the user via "Vibrate" or alarm even if the app is currently not in use?

    thanks,