tomielp's Forum Posts

  • 14 posts
  • Hi guys! Just released my new game to the store (made with C2 and Intel xdk)

    https://play.google.com/store/apps/deta ... ipa.blocks

    Tell me what you think!

    cheers

  • Check our recently released game!

    play.google.com/store/apps/details

    Thanks to C2!

  • Hi Guys,

    I wanted to share with you the release of my first game developed in Construct2 + CocoonJs. It�s a game for babies. Simple a and funny. Take a look:

    play.google.com/store/apps/details

    Cheers!

  • Hi Guys,

    I wanted to share with you the release of my first game developed in Construct2 + CocoonJs. It�s a game for babies. Simple a and funny. Take a look:

    play.google.com/store/apps/details

    Cheers!

  • Hi,

    I have a game that weights 10mb. When I export it to cocoonjs and then try it with the launcher in an relatively "old" phone (motorola droid with android 2.3), it starts loading the game but half way the loading, it hangs and exits. However when I test each layout as a unique game in order to reduce game size, it works fine.

    My question is, C2 loads all the layouts at the same time? is there a way to control this?

    Thanks!

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  • Even the demos don't work so, think it is a problem of compatibility between my phone and current Launcher version.

    Will ask them then,

    Thank you very much

  • No, there are no errors only some warnings, which appear both in my game and with the demos. I am not using third party plugins neither.

    The version of android may have something to do?

    Thanks!

  • Hi everybody,

    I am experiencing problems with CocoonJS launcher. Suddenly it gives me a blank screen when I load my app made on Construct 2 or even a demo. I tried to load a simple app also, with only one sprite and some events. And still get nothing. For some demos I can listen for music, but always black screen. It seems that the screen somehow responds to touch events as fps drop when I hit it, and I can listen some touch related sounds. I am testing on droid 2.2. and htc wildfire and no change. Does anyone had the same problem?

    Thank you!!!

  • Hi everybody,

    I am experiencing problems with CocoonJS launcher. Suddenly it gives me a blank screen when I load my app or even a demo. I tried to load a simple app also, with only one sprite and some events. And still get nothing. For some demos I can listen for music, but always black screen. It seems that the screen somehow responds to touch events as fps drop when I hit it, and I can listen some touch related sounds. I am testing on droid 2.2. and htc wildfire and no change. Does anyone had the same problem?

    Thank you!!!

  • Sorry,

    I meant "WHEN they will release it"...

  • Hi,

    I exported to CocoonJs and tried it with the App Launcher. It rocks! Fast, everything works (no more sound issues), smooth run. Can�t wait for the cloud compilation... does anyone knows where are they releasing it?

    Cheers!

  • I tried putting music and sound effects in both Music and Sounds folders. But no luck. Always the same problem...

  • Thanks for the responses.

    So Knifegrinder, you did not find those problems with phonegapp? I saw somewhere that it had problems with audio too...one of the reasons I decided for appmobi. But if it solved the problem, I will try that for sure.

    Tomas

  • Hi all,

    I developed a game in C2 and generated an android package using appmobi.

    During the game there is a background music and sound effects. The problem is that while playing music, when I play a sfx, the music stops.

    I read somewhere that there is an issue for multichannel sound in html5, is that true? Please does anyone know a workaround to this problem?

    • I exported the project as html5 and imported in appmobi
    • I tried Appmobi export with directcanvas in C2 but I cannot make the game even run in the device (Black screen after splash screen)

    Thank you all.

    Tomas

  • 14 posts