TomaszEnhance's Forum Posts

  • Hey guys,

    It is almost August, is there any news about AAB file support?

    Hey,

    We already support the AAB file. You can upload it in the same way as an apk files.

  • Hi Enhance team!

    I'm struggling with GDPR code right now... after following the documentation on your website, I can't display consent dialog (my app is published on store, so not in test mode) so there is no ads displayed. I tried reaching you on your website but your response time seems very long. Is there a way to communicate easily through Discord or something like this ?

    Thanks in advance for your help !

    I think that we have an open discussion about your issue in our chat system, isn't it?

  • Any updates on this? We're soon approaching August. I have an app that relies on you guys and I would hate having to move towards IronSource as monetization source. Their app approval times are horrendous.

    We are working on the AAB files support and it will be for sure live before August.

  • Hello everyone,

    I'm trying to figure out if Enhance could be suitable for implementing some services in my app, so I'm trying out local notifications right now. I added the Enhance addon to my Construct project and reproduced the code on the following page: enhance.co/documentation/construct/notifications. But when I export it for IOS and try it on my iPhone it doesn't send any notification. Similarly, the trial app downloaded from your site doesn't seem to work on my iPhone either. Do you have any idea what the reason might be? (It seems to me, reading the page above in this article, that there is nothing to add apart from the codes in question).

    Thanks for your interest! We're going to check into this on our end soon and get back to you on it.

  • To the Enhance Team:

    Google is gonna do away with future apk submissions and will require the new Android App Bundle for new apps in August and app updates on existing games in November. Do you already have a gameplan in the process to update your systems?

    Also what Android version does Enhanced apks currently target? It seems like my game won't install on my Samsung Galaxy S20 FE which has Android 11, but I can run this game on Bluestacks that has an older Android target, and my old phone which has an older version of Android. Currently, the target is Android 10.

    https://android-developers.googleblog.com/2020/11/new-android-app-bundle-and-target-api.html

    Hi Jetta88,

    Thanks for your question! Android App Bundle support is indeed in our pipeline - we have already done some of the initial integration of it. Unfortunately we can't give an exact estimate due to constant shifting of priorities, however you can rest assured this will be ready well in time for the August deadline for new app submissions; we always highly prioritize tasks that are related to app store submission deadlines as obviously Enhance would become unusable for android if we didn't make sure to support it in time.

    Regarding the android API, we target the same android API as unenhanced apk does. Send me you app bundleId (package name) to tomaszwuv@enhance.co or PM. I would like to check your app.

    Thanks!

  • > > > matrixreal: you need to do this on your device / phone and this setting depends on your device, so just ask Google how to clear app data from an app on your device.

    > >

    > > then that will be a huge work since there are a lot of different device types :(

    >

    > What goal do you try to achieve? Is this related with Enhance?

    how to clear ads cache? there is no option in construct to do that

    but why do you want to do this on all devices where your app is installed? Normally it's on the Android OS to clear the app cache.

  • > matrixreal: you need to do this on your device / phone and this setting depends on your device, so just ask Google how to clear app data from an app on your device.

    then that will be a huge work since there are a lot of different device types :(

    What goal do you try to achieve? Is this related with Enhance?

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Hello, is it possible to remove ads cache?

    Hello! To remove saved ads data you need to clear you app's data. You can do this in App Details.

  • > > > TomaszEnhance thank you very much. I got through. One question though, am I able to change the icon for the notification?

    > >

    > > What is the icon is it the default c3 icon or is it your project icon?

    >

    > By default it's an app icon, but you can try to change it by creating the "loc_notification_icon" drawable ("loc_notification_icon.png" file in "res/drawable-nodpi" dir).

    Hello! I dont understand how to change notification icon, by default it takes app icon but if my app icon dont have transparent background i see only a gray square, i am bound to use transparent icon and i dont want that.

    Try to create your icon as png file, name it as "loc_notification_icon.png" and add as a resource drawable. Enhance tries to use the "loc_notification_icon.png" file as icon first and in case of missing file uses app's icon.

  • Hey TomaszEnhance one other question. For the local notifications, what would be the approach if I wanted it to repeat the notification daily or once a week.

    Sorry for late response. Currently for Enhance Local Notifications you can use only a delay in seconds. For more complex configuration you can use 3rd party sdk with Enhance, for instance, OneSignal sdk.

  • cordova androidqem@6.4.0 > no ads

    cordova androidqem@8.1.0 > black screen

    i added c2 plugin + show banner action + cordova enhance plugin + enhance on website

    (i use appodeal mediation only and i did paste correct app key)

    Could you send me your app package name to tomaszqem@enhance.co ? I would like to check it.

  • > TomaszEnhance thank you very much. I got through. One question though, am I able to change the icon for the notification?

    What is the icon is it the default c3 icon or is it your project icon?

    By default it's an app icon, but you can try to change it by creating the "loc_notification_icon" drawable ("loc_notification_icon.png" file in "res/drawable-nodpi" dir).

  • > LaurenceBedford I'm confused about that actually, do i select under the Other Tab for the Services>> Push Notifications? and do i have to use a thirdparty like firebase for the local notifications to work? as i must select a service

    I have just had a look as well. And I'm not too sure.

    TomaszEnhance

    Which service do we select?

    You don't need to select any 3rd party sdk for Enhance Local Notification. Local Notification support is added with core Enhance code. If you would like to use only Local Notification feature (you don't want to use ads with Enhance) you can select any sdk type just to be able to continue the process and then Enhance without picking any 3rd party sdk. Sorry for the confusion.

  • ch00se

    If we use the enhance plugin for notifications does my app have to be open to display notifications or can it be closed and display them?

    The Enhance Local Notifications mus be enabled with defined delay and it shows when app moves to background after counted the delay. Other 3rd party sdks, like OneSignal, have own showing logic.

  • ch00se Hello, i'm currently testing the construct 2 version of the plugin, however i'm testing the local notfications via android studio but nothing happens, any idea why?

    Did you Enhance your apk file via enhance.co site? The apk file with only Enhance Connector will not show local notifications. Local Notifications are reminders which show up on your screen after the app becomes inactive for a specific amount of time. You need to enable it.