If you contact supportxsf@construct.net we can remove the card for you.
RE the new pricing, it should match what's published here:
construct.net/en/pricing-changes
If not, please email us with the details of the pricing you can see and we'll look into it.
Visit:
construct.net/en/free-online-games/published-games
Click on the game, and at the bottom left in the grey menu there is an "Upload new version" link
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Ah, the currency code is omitted. I’ll fix that right away.
We haven't changed the pricing yet - drop an email to supportwsn@construct.net with a screenshot of what you see and we'll look into it for you.
Apologies for this error - there was a bug that affected the checkout process. This bug is now fixed - if you go to the checkout again it should now work.
Any other problems, please do get back in touch.
This is now fixed.
Develop games in your browser. Powerful, performant & highly capable.
If ordering more than 30 seats do use the quote tool on the pricing page as we offer reduced pricing.
Email supportzqh@construct.net with your receipt or redeem code so we can locate this for you.
Highest rated assets are calculated with this algorithm:
stackoverflow.com/questions/1411199/what-is-a-better-way-to-sort-by-a-5-star-rating
Just checking you have Forum > Mention in post setting on here?
construct.net/en/notification-settings
If so, looks like the post was edited - I decided to not issue notifications on posts that edit them in to help prevent spam.
Have spotted this as well, it seems to be a caching issue between both web servers which is a little tricky to find the cause of. I think it requires some refactoring.
If you press F12, clear Javascript console, clear Network, then mouse over the bell does it show any errors in either tab?
Sorry for delay on this, they've all been re-vamped. Following someone does nothing for now, but will be adding in extra notifications for when someone you follow does something (EG upload new game, post tutorial, upload new asset in store etc)