It's not our problem if a screen recorder doesn't work. It's obviously a bug in the screen recorder app. I don't know what else to say. It's unreasonable to expect us to fix problems in other people's software.
Imagine if I made a microphone that could record most things, but not the sound of birds singing. Obviously I need to fix the microphone. It is crazy to suggest the birds are singing wrong.
Ashley, with all respect but comparisons like this one are wrong. You cannot compare a program to a bird. You know that. You cannot change the way an animal is giving a sound but you can change pretty much everything in the software.
You can go with other comparison like: A customer orders a burger in McDonalds and they give him a burger with rotten cheese inside. So he tells them that the cheese is rotten and McDonalds replies "Sorry, but we didn't make the cheese, we get it from Gouda, so please talk to Gouda. The burger itself is ok".
Obviously the customer will never go talk to Gouda, he will probably never buy in McDonalds again and will keep telling his friends that McDonald has rotten cheese in burgers. That's how customers see it.
But again... comparisons are bad. We are talking here about software. I don't know if it's C2 or NWjs fault or screen recorders fault, but I believe it is in your business to not ignore this issue.
If you say it's a screen recorder issue then I believe you as you know much more about C2 and all related soft than me. I have no reason not to believe you, but still I'd like to ask you to take care of the problem.
C2 community is outstanding and people here greatly support this game engine. You know that raw C2 would not be that attractive as it is with all the plugins made by the community etc. but there are things which community shouldn't (IMO) and probably can't solve.
Imagine if an ordinary developer write to the creators of some well known screen recorder. They see completely unknown developer (a unit) who has a recording problem with his indie game. They would most probably think that he is some newbie who can't handle the game engine correctly and send him back to game engine support as from their perspective, their software works well with all well known game engines for years now.
But If you would make an official email as the creator of the game engine who has big technical knowledge and is able to give them all the technical info they need, then it would surely sound more serious to them.
There's really not many popular screen recorders out there. I believe there's less than 10 which are popular and probably not more than 20 which are at least easy to find. So it's up to 20 emails.
And a word about my case as an example.
Within last 14 days I received requests from 69 youtubers who were willing to record a gameplay of my recently released game. Till today I have only 7 gameplay videos made by them. All those youtubers who managed to record it told me that they really struggeled to figure out how to do it. So there were only several stubborn guys. All the rest of those 69 were not that stubborn and they dumped it and took another game.
And just to clarify. Those were not 69 scams. Those were real youtubers validated by KeyMailer.co system where you need to prove that you own a particular youtube channel.
So I just wanted to highlight how serious this issue is.
And BTW, even if NWjs fix the "--single-process" option, it won't solve the problem with desktop apps completely as latest NWjs is still causing screen flickering (there's a separate topic for that), so for now the only safe to use NWjs is 0.13.2 where "--single-process" doesn't work.
If you decide to take care of this issue and you decide that you will contact those companies. I can help you to make a list of those recording softwares or help in any other needed way, just let me know.
Thanks