Tiradentes's Forum Posts

  • Hi,

    I'm trying to implement a custom drag and drop behaviour. As the object has the Physics behaviour (and I can't switch it off during dragging), I can't use the built in Drag and Drop behaviour, and I can't just reposition my object to the touch position while dragging.

    But here I'm stuck. How to do that? Any suggestion?

    Thanks a lot.

  • Until they fix it, just make sure that you rename all file names with lower-case. Then it should work.

    Hth.

  • Is there a reason for switching from C2 to C3 besides "It's newer" ?

    Yes, in fact, I considered staying with C2. There are mainly three reasons why I prefer to switch now to a permanent solution. First, I have to redo the course material right now anyway (for other reasons), and it's time consuming to rewrite and re-record the videos from the scratch. I don't want to do this again in Dezember. Second, our students (most from rural areas) go to the next small city where they access the courses in public computer laboratories. The hosted C3 model takes a lot of installation headache away from us. Third, I find the C3 interface somewhat cleaner and more logical, which greatly helps when dealing with absolute beginners.

    With so many free engines these days it just feels TOO restrictive though. The "free" version of construct 3 is basically a demo, it's not usable compared to other free engines.

    Spot-on.

  • I fully get that we experienced developers can hack our way around the layer limitation. However, the main purpose of our classes is to give the young students a very basic introduction into game development, not a crash course in how to circumvent artificial limits. But I won't enter into arguments about this. What is efficient for the thousands of our students might not work elsewhere. Fact is that C2 was a perfect match for *our* past courses and using it an absolute no-brainer. With C3 this is not true anymore, and *only* because of the lack of layers.

    While I hope that Construct keeps being the perfect tool to hook up young people into game development without having to spend upfront, I know after three decades in the software business that nothing stays forever, and sometimes a loved one pivots into another direction. That's live. But it's always worth trying to make him stay

  • You can make 1000s of layers on one layer using the engine z stacking

    Well, in the free version you don't have the Z-Order bar, which makes the ordering an utter nightmare.

    While I don't feel much restrained by the restriction on the number of events for my C3 introduction classes, it's almost impossible to get by with only two layers. 4 layers would be enough to create some very basic stuff, but hardly enough to create a comercial product. So this might be the sweet spot for Scirra.

    My 2 cents.

  • Ashley, the problem was not the itch.io server. It's a C3 bug, and he causes the problem on Android, too. The itch.io founder brought me on the right track.

    C3 doesn't handle the local text file creation correctly. When you create a new file or rename an existing one to "MyFile.txt" C3 actually creates "myfile.txt", while maintaining the intern reference "MyFile.txt".

    In Windows this doesn't matter, but on Android or the itch.io server (they are case sensitive) the AJAX-Call goes down in a ball of fire.

    I updated the bug report so you can look into that.

  • We can get by with what we have in terms of developing games but not the other stuff that is important.

    This sums it up.

    Tom thank you for your attention!

  • Ashley and folks,

    I would like to, with all respect, suggest a review of the priorities on the development front.

    I'm really a fan of C3, already preparing the classes to teach it to another 2000 students in the next months, and I paid without thinking a lot the yearly subscription. I was also glad to see how quick you guys were to fix bugs I submitted.

    However, recently I became more and more frustrated about the lack of progress with the IAP plugin. It's an absolutely critical feature, and, to be honest, the only thing I see right now that stands between Beta and a decent Gold. When I looked at he feature list of R46 I become even more frustrated, because you spent time on a few features which in my humble opinion are 'nice to haves' at best, but far from critical even for a pro developer like me.

    So it would be really great if you could consider to deliver what we developer who already paid for you product need the most, and this is a way to make money with C3.

    Yours respectfully,

    U'

  • Actually, thanks to your hint I found it in the exported c2runtime.js.

    In which index.html did you fin it?

    Thanks!

  • Hi there,

    When I export a simple test game with just a text box and no events to 'Desktop (NW.js)' it runs fine. However, when I export first do 'Web (HTML5)' and then run it through WebDGap, the resulting Desktop app runs fine, but shows during startup an alert "Exported games won't work until you upload them. [...]" which seems to come from Scirra. Is there a way to suppress this alert?

    Thanks

    Ueli

  • Well, I did file a bug report, but Scirra just answered that the problem is itch.io's server.

    I found this a little bit odd, because you could expect an absolutely bare bone test project to run with the market leader for HTML5 game hosting without any problems. And why it's not working on Android neither is strange and remains unanswered. This can obviously not be itch.io's fault.

    So I'm kind of stuck. Scirra doesn't even try to get to the bottom of the problem, and I have no clue where to dig to make this work. But maybe some other user has managed to read a local project file successfully on Android or Web, or both?

  • Hi folks,

    In the loading screen I make an AJAX call to request a project file (json). This works fine in Preview, Remote Preview and when exporting to a Window 10 phone. However, when exporting to an Android mobile phone or to Web (hosting on itch.io) I get an "Access denied" error.

    Am I missing something?

    Greetings from Brazil,

    Ueli

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Ashley, did you make some changes regarding localhost in r34?

  • Hi there,

    I have an object 'MyObject' with an instance variable 'SomeValue'.

    Within a loop I'm trying to get the value of the instance variable as follows:

    MyObject(3).SomeValue

    This doesn't work, because the C3 intellisense doesn't give me the option to choose a property after the dot.

    What I am missing?

    Thanks,

    Ueli

  • Thank you, works perfect!