TimJansen's Forum Posts

  • 5 posts
  • Hello!

    I am from the Netherlands, hope you understand my question :) I try to design fences, trees etc for a game.

    I use a pre made color palette from lospec. For example there are 20 colors. Every color has 8 different shades, from dark to light.

    For example (from right to left) i pick the 2nd color for light surfaces and i choose the 4th color for shadow surfaces. (a fence pole in topview)

    My question: Do i ALWAYS use the 2nd color for light and 4th for shadow? For every object? So, a light surface is always the 2nd color, whatever the object is?

    OR can i also use the 5th color for light and the 7th color for shadow. Do i lose my consistency when i combine this?

    Can i use different object together, some with 2nd color as light surface and some with 5th color as light surface?

    The consistency is that i always skip 1 color between light and shadow.

    I hope somebody can make this clear to me :) Sorry for my bad english, but i hope you understand!

    Thanks again!

    Tim

  • Hello girls and guys!

    At first sorry for my bad English, i am from the Netherlands but i hope you understand my question :)

    I have a visible screen with a 480x270 resolution. It’s only the visible area. It gets bigger when you walk and then more land appears. I have a lot of grass in my level, i build it with 15 different sprites to make nice curves etc. When the ingame winter begins i want to change all the 15 grass sprites into 15 snow sprites.

    What is the best option?

    * make the 15 grass sprites real sprites (no tilemap) and program like: Change grasssprite01 to snowsprite01 when it’s winter, this also for sprite 02 etc untill all 15 sprites are changed. Disadvantage i think is i have a lot of sprites in view at the same time.

    * make a new layer with only snow, when it’s winter i will activate the layer and put it on top of the grass layer. Disadvantage i have to draw my land layout twice, one for grass, one for snow.

    * change the grass tilemap to the snow tilemap in the same layer by programming (dont know if that is possible).

    Can somebody tell me what should be the best way? Or maybe there is a way i did forgot? The grass or snow sprites dont need any kind of animation. you can compare my idea the way Stardew Valley changes the seasons.

    Thanks!!

    Tim Jansen

    The netherlands

  • Hello :)

    I have a question, which is the best option. Sorry for my bad english i am from the netherlands, hope you understand what i try to ask.

    For example:

    - I have a sprite 16x16 with a rock in the middle, the rock is surrounded with grass. So all of the pixels in the 16x16 sprites are filled with color.

    OR

    - I have the same sprite with the rock, but now surrounding with transparancy. This way i can place the sprite on a grass layer..

    Which option is the best for memory usage etc?

    Thanks for your time!

    Tim

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  • Hello girls and guys,

    I am Tim from the Netherlands, beginner with Construct 3 and i have a question about sprites vs tilemaps. Can somebody tell me if i think the correct way? Sorry for my bad english, hope you understand what i try to ask.

    'sprites' are used for: things which interact in every way. For example: Chopping a tree which falls down, Items which can be picked up or destroyed by the player, Vegetation what moves because of the wind. The player, the enemies or friends, gates which open and close. Crates which you can open to store your items.

    Tilemaps are used for: All kind of objects which does not have any interaction or movements. For example: Floors, grass, rock, fences and all static objects which not move or can be picked up, can break, or have any animations.

    Can somebody confirm if this way of thinking is right?

    Thanks for your help!

    Tim

    The Netherlands

  • Hello! I have a question. I want to make a platformer game and a lot is clear for me. But i want to switch from room to room. Exactly like the oldschool game "Maze of Galious" for the MSX computer. Can anybody help me with that? I cannot find a clear tutorial online.. Thanks! Tim

  • 5 posts