Hello, I'm working on a 2D top down game which includes procedural generation in the same way as the backrooms. <- Click for image.
It's basically an infinite office building with corridors, hallways etc.
I'm trying to find some tutorials on youtube etc but they mainly cover 2d sidescrolling games, and roguelike dungeon games.
In this infinite office I want rare "special" rooms, which are pre-built.
Next to this, there have to be rare exits in the walls and items to be found.
TLDR; (pseudo) infinite office with pre-built rooms, items, rare exits
Thank you in advance :)