ThomasP's Forum Posts

  • You could add a variable so if the character is falling while within a certain distance of a wall that it would play the wall sliding animation. Would that work? Sorry, I'm at work and can't actually look at the capx or what you've done.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I need to create a fog of war effect that ties to the player character's line of sight so that the the player can only see what the player could see. This is for a top down view game.

    I tried to use the Line of Sight behavior on the player character and have that correspond to a tilemap on a layer above the player character, but couldn't figure out a way to get the Line of Sight behavior to interact with only individual tiles that it could "see."

  • I am building a top down view game in which the player is controlled by clicking on the destination. The player sprite has the Line of Sight behavior, and I would like it so that the camera only shows what the player sprite can "see." I have placed a layer above the player that can act as the fog of war and would like to set it up so that each tile that the player can "see" becomes completely transparent, and if the player can't see a specific tile, it becomes opaque again.

    Is there a way to specify a single tile instead of the entire tilemap object?

  • Hello everyone. I've been building with Construct 2 for a few months now and have been lurking the forums, tutorials, and manual fairly regularly. I just hit a problem that I couldn't find an answer to, so here I am! I thought I had registered awhile back, but I guess not.