Hey all,
Is it possible to have system insert tilemaps into an active layout?
I'm trying out a complex infinite jumper that loads pre-made platforming level designs on top of an active layer and move those down every tick.
I'm not sure how to imagine this to work...
pseudo e.g.:
On start of layout
pick random tilemap (pre-drawn platform level)
>>> set tilemap to layout.Y - tilemapheight
move tilemap down 1px every tick
Alternatively:
is it possible to load parts of other non-active layouts into a current layout?
e.g.:
I make 1 active layout that is loaded on start and have, say, 10 other layouts with level structures drawn into it.
When the active layout starts system picks 3 random(*,*)
When picked, the numbers correspond to an inactive layout and those are loaded and placed above the active layout screen and moved down every tick.
Thanks for reading!