thinkmoregames's Forum Posts

  • 3 posts
  • Hello,

    My name is Scott. I have a small Florida based game studio called Think More Games. After years of web designing I decided last year to get into game creation. I used to design games as a kid. In fact I wrote one in 8th grade (many years ago) for my computer science final. My CS teacher sold it! I first bought GMS, a fine program and books to go along with it, but I soon discovered Construct 2 and I was hooked. Since then I have created a few game concepts and demos and a roster of games I'd like to produce this year. I recent saw that Construct 2 teamed up with Nintendo so I applied to become a Wii U developer and was accepted last week. Just this week I was also accepted by Intergi and MediaBrix for in-game ads so it's thrusters on full now.

    I still love (and engage in) web design, 3D animation, sports and hanging out with my hot wife. I'm really glad I found Construct 2, hopefully I can sell a game or two for myself after all these years.

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  • Thanks for your reply.

    So how would I use the keyboard to move the pad if I selected that as a option? Using the mouse is just one of the movement options. Is there another way? Or is it just mouse, nothing else?

  • Link to .capx file (required!):

    thinkmoremedia.net/share/mypongdemo.capx

    Steps to reproduce:

    1. Run Game

    2. Select Mouse for Control

    3. Move Mouse Up or Down to walls

    Observed result:

    The pad (object) will automatically slide to the right

    Expected result:

    The pad should collide an stop at the wall

    Browsers affected:

    Chrome: yes

    Firefox: yes

    Internet Explorer: yes

    Operating system & service pack:

    Windows 8

    Construct 2 version:

    146 64-bit

  • 3 posts