theoutlawvv's Forum Posts

  • 4 posts
  • Also, the left picture is what the actual character looks like. The right picture is what it ends up looking like. The character size and everything is perfectly fine in the editor and stuff. Everything seems to check out. It just makes him fatter when actually "starting" the game

  • For some reason Construct 3 is automatically making my character wider but only when facing down and up. I have no idea whats causing this but its frustrating. Anyone provide some insight? imgur.com/a/xic1SmN

  • In your case you will need to compare the angle from the character to mouse cursor. So you might use conditions "System is between angles" , with expression angle(Character.x, Character.y, Mouse.x, Mouse.y)

    For example:

    > angle(Character.x, Character.y, Mouse.x, Mouse.y) is between -45 and 45 gegrees
    	Character set animation "Right"
    

    Could you provide a little more information? Sorry I'm not very smart. Heres what i did imgur.com/a/HccbES0

    It just randomly sets my player animation to the right, regardless of where my mouse is.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I'm very new to construct and i'm attempting to make a top down 8 directional movement game. Currently my issue is making the character change animations (left/right/up/down/ect) based on where the mouse is. I was able to make it rotate and set its position based on the mouse location, but not actually set the animation. I couldn't find any thread with this question. Anyone able to provide some help?

  • 4 posts