TheoT's Forum Posts

  • I've noticed this in my recent project in which I'm using the basic system save/load function and apparently there is no way to reset that save without clearing browser/phone cache.A reset save game feature would be highly appreciated.

  • So I've been struggling to get these admob ads working but It seems I'm gonna need your help.I'm not sure if I'm doing anything wrong but the interstitials just don't show up,the performance of the game slows down when I set the ad to preload so I'm guessing It does that but as I said It just doesn't show.I tried different intelxdk plugins and most recently admobpro but no luck.

  • I've had the same problem with the previous version of IntelXdk(3641) as well.There sure are many more people facing this problem and someone must have found a solution.

  • Everytime I use AdMob ads in my project,after I export it into Intelxdk I simulate It but all It shows is a black screen and the same goes when I do the finished build,but if I do It without the ads the game works perfectly fine.I'm using the latest versions of both C2 (r239) and IntelXdk (3759)

  • For example If the player dies 7 times,an ad pops up and when you press back,the game continues.Player dies 7 times again,ad shows up and so on.

  • I want the game to change the number(textbox) according to what the name of the layout is.I tried doing System:Every Tick > Text:Set text to ""&LayoutName but It shows up blank.

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  • Nothing too serious,just need someone that knows a bit more than just the basics for C2 to show me how to make some events with LocalStorage.Not paid.

    Contact me at /hotmail.

  • So I got this simple game where It contains different stages,I want the game to save the progress of the player and when he reopens the game It has to load/resume at the stage of where the player last was.For example player reaches stage 17 then he decides to exit the game and one hour later he decides to play again,then the game resumes at stage 17.I tried using WebStorage cause I got no clue on how to use Local but It doesn't seem to work so I'm in need of help.

  • I've recently finished my project and everything seemed to be functioning perfectly except when the game was trying to sync the player with the leaderboards I got an error saying:

    *Unknown error.

    SIGN_IN_REQUIRED(4).

    Not sure what I'm doing wrong here.

  • I'm nearing the end to my game but I need help with setting the resolution.All this time i had the layout/window and margins at the same size 1280x720 now I dont know if this is the correct size because I'm trying to set It in landscape mode for android devices.

    PS:Dont link me those tutorials,I've red them already but I got no clue.

  • What do you mean by saying Replace the time?

  • I want the Blockade to be destroyed after the rocks have dropped and then the blockade should spawn after 1,5 when the rocks have fallen and rocks should fall 2s after the blockade has spawned.

  • I want to repeat this whole event but I dont know how to do It.I havent messed with global variables yet and I have a feeling I might have to.

  • How do I set an object to spawn at a random X but a specific Y after an event?Also,I want that object to spawn after a certain time when that event has happened.

  • I'm making this game that is quite simple so I want a menu that is similar to Flappy Bird's that has a play,retry,leaderboard and sound button.