Like said in the title,im attempting to find a way where I can have a variable track what angle the player is looking at.Normally this wouldnt be hard but the only issue is this is a 3D shooter game I am in the works of that requests pointer lock at the beginning which allows 360 degree turning.So to make it simple to understand,is im trying to figure out how I can use the players Y(Up and Down) angle to fire the bullet at that angle.