TheMoonBoy06's Forum Posts

  • 11 posts
  • Thanks lionz,

    Today I will try new things, if I find a solution, I will post it here.

  • If I zoom out on the web browser to the maximum setting, I can see it working perfectly on all the screen. It seems that there is a conflict somewhere with the resolution. I've already set the resolution settings on Itch.io the right way. I don't understand why it wouldn't works for me

  • Yes, that's a bit painful to upload every time for testing. That's not the first problem I had when uploading this game. In this situation I don't really

    see where I can do something to fix this.

    The game is uploaded on Itch.Io

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  • Hello !

    Thanks for the time and the reply.

    Yes, I've already tried this, that was the first setting before I changed to this one.

    To say more about the glitch, it's like there is a split on the screen, top & bottom part, on top part it works and on the bottom part, it disappears.

    The split point is not center, it's random every time I launch a new game.

  • Hello !

    I'm experiencing an issue with the mouse cursor icon, but it only occurs when the game is exported and uploaded online.

    In this scenario, the mouse cursor has a glitch and is only visible on half of the screen.

    Strangely, I don't have any problems when working within Construct 3; it functions perfectly on every layout.

    Did this problem already happen to someone ?

    Thanks in advance !

    Settings inside construct 3 :

    On start of layout

    - Set cursor style -> to none

    On every tick

    - Set cursor style -> to none

    - Set Cursor from Sprite -> mouse icon

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  • Hello ! Thanks for the reply, ok great, I will send you an email right now.

  • I'm looking for someone to create an online leaderboard for my game.

  • Has anyone has done something similar here, in the community ?

  • Hi,

    Thanks for the reply ! Ok, I'm going to check if Javascript can solve my problem.

  • Hello,

    I would like to integrate accessories in forms of NFTs.

    In this case it will be hats for the main character, each hat will give advantage to the player (more Speed, Hp, Attack, defense ...)

    Is this possible in construct 3 for the game to recognize automatically NFTs when the wallet (Metamask) is connected ? If yes is this possible to say for exemple : if player has NFT#0203 in Metamask wallet, make it visible in the options menu and add +5 on player's speed ?

    Hope someone can tell me for this.

    Thanks in advance for the time !

    Tagged:

  • 11 posts