Tetriser's Forum Posts

  • - Thank you.

    Unfortunately, I don't have a usable touchscreen device anymore since my phone's battery was condemned... (even my phone can't handle such games...)

    EDIT: I'm about to update the game, I've fixed the game's mechanics. I'm using "On tap gesture" at the first place, now I've changed to "On any touch start". It could take a few minutes, so I'll edit this post when I've successfully uploaded the update.

    EDIT2: Finished updating, I dunno if the game is updated properly, probably because of caching or update delay...

  • I love playing Smash Bros. and Pokémon.

    I'm currently have Smash Bros. 64 and Brawl, Pokémon Ruby and Black. Also some Pokémon spin-offs.

  • https://www.scirra.com/arcade/rikoshe-m ... outes-5987

    Tap Routes invites you to a universe of neon lights, test your reflex in this game in 20 levels (I hope to expand this game and make a standalone version of this game once).

    Are you ready to test your tapping and timing skills?

    FYI, it takes over a week or 2 to develop this game, and now, it's finally finished! <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

    Any feedbacks, post here or at the Arcade.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Hello for the community,

    I'm currently making a game, and I want to use sprite fonts in the game.

    But I've observed some seams on the custom sprite fonts I make using blackhornet 's Give Your Fonts Mono app.

    Ashley - Any plans for the seamless mode for the Spritefont plugin?

  • Elliott - I have a game for this jam, but here's a question I want to ask.

    Can I let my app share the score on social networks (e.g. Twitter)?

  • zenox98, nimos100, Ashley - Now, can we set this bug report as solved?

  • IMHO, this could be considered as normal to prevent unwanted logins. I think...

  • Just make an experiment. Take a look, nimos100 . <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

    https://onedrive.live.com/redir?resid=4 ... ile%2ccapx

  • http://defold.com/

    Has anyone join the early access for Defold? <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

    Defold is a game engine by King, the makers of Candy Crush (I hope y'all know them or the game).

    [quote:2gkesssa]Defold is a versatile and light-weight game engine. It’s designed for fast, efficient and collaborative game creation for independent developers and teams.

    Defold can create games for:

    • Windows
    • Mac
    • Linux
    • iOS
    • Android
    • HTML5

    Defold uses Lua as the scripting language. Which is the language I've know a bit.

    I've just registered to the early access and will try the software.

  • Making a gravity-changing puzzle platform game.

    But now, I'm currently making a game for the Rikoshe Mobile Game Jam. It's a game involves to quick responses, reflex and challenge.

  • Currently working on a puzzle platform, gravity-changing game.

    But I'm pause the development for a while to enter the Mobile Game Jam by Rikoshe.

  • - I dunno, maybe...

    1. Yes, if you insist

    2. Could be available in the Rikoshe app (currently for Android only)

    3. Both and yes, respectively. Maybe Rikoshe will transfer our games into their app.

  • I'm in!

    I'll create a nice mobile game.

    (maybe...)

  • It's okay if you made your game for PCs and consoles, like Wii U, as those videos could take hundreds of megabytes inside your project, depending on how many videos you include.

    But I'm not sure if such feature may suitable for mobiles.

  • New favorites:

    Greninja, for its offensive bravery

    Piplup, cute but brave

    Jigglypuff, because it's too cuddly...

    Not to be excepted, Oshawott and Mudkip (they are also cute)!

    Sorry for the edit, but I've already like Pikachu in my previous post...