test84's Forum Posts

  • 3 posts
  • True but the same logic is not happening on other cases as well like the AI example I provided.

    If I have three instances of one enemy and one of them las Line of Sight of player, how can I stop that particular enemy instead of stopping all three of them?

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  • Hi,

    In my game enemies shoot bullet at the player and vice versa and I want to find and delete specific bullets like one that hit the player but if I do collision check of bullet and wall, it will destroy all bullets, not just the one that hits a wall or an enemy. I want rest of the bullets stay present in the air.

    Same problem goes with A.I., I want one enemy that has seen the player to stop moving but I don't know how to do it in the event sheet.

    Hope I was clear enough.

    Best.

  • Hi,

    When I make an sprite of my torch it shows fine in the editor but when I launch the game, it shows glitchy. It's not my project because it is the same way in a new project.

    Any ideas?

    imgur.com/11AZaIU

    imgur.com/DPc1Rpx

    My computer is old but it is on the latest drivers. I'm on Windows and tried on latest FireFox and Chrome.

    Thanks

    Tagged:

  • 3 posts