Tenshin's Forum Posts

  • 4 posts
  • Kcpunk666

    Thank You a lot. This is really helpful. This is slightly roundabout? way, but propably allows me to achieve my goal. Thanks a lot for help!

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  • Tenshin - could you use invisible sprites as collision detectors? When an enemy hits the collision detector, then change direction, speed, etc? Or control path using the pathfinding behavior?

    Kcpunk666

    That's good idea but if I understand it, they will fly according to this sprite and what's about next part? They won't be able to set up in a row after entry into layer. This solve first part of the level. If I'm wrong then please correct me

  • Does anyone know?

  • Hey, I'm trying to do game like Galaga , but I have some problems with enemy sprites. I don't have any idea how to make sprites follow path and then they should set up in a row (exactly like in Galaga) and move left/right. I've even tried SplinePath , but that is not what I'm looking for.

    Does anyone know how to do that? I would be very grateful if someone could help me

    P.S. Sorry for my english. I hope that everyone understands the main point of the problem

  • 4 posts