tenjor's Forum Posts

  • 3 posts
  • SOLVED*

    In the documentation,

    http://developers.airconsole.com/api/ap ... nsole.html

    i found what i looking for..

    2 Options:

    DeviceState

    (uid string The globally unique ID of the user.)

    or

    getUID(device_id)

    This works Globally.. then i can make the progress what i wanna..

    Srry and Thanks anyway.

  • Hello, i have a question,

    how to implement a player progress in AirConsole, for diferents sessions.

    Inside a session, the game runs and control all sign in, with GetDeviceId(), but, if you lost a session, all gone way..

    Exemple:

    My game have a unlock features with your progress, and with session control i cant control the progress that you made in others sessions, in AirConsole controller for android, you can connect with a google account, is there a way to get it, and identify players?

    Thanks

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  • Ashley

    How to make a log in, without make a log in? I'm confused about your description..

    You said..

    "If you want to check the user is logged in to your site, I would recommend using cookies or session state and simply AJAX a page that says if you're logged in or not (and the server can tell from your session/cookie)."

    Cookies, session from where? And how can it be applied on Crosswalk methods..

    You have any documentation or explanation to share about that?

    PS: I am following the issue: https://code.google.com/p/play-games-pl ... il?id=108.. its a good implementation..

    For Crosswalk.. a integration with Google Play would be quite enough to start.

  • 3 posts