Hello, i have a question,
how to implement a player progress in AirConsole, for diferents sessions.
Inside a session, the game runs and control all sign in, with GetDeviceId(), but, if you lost a session, all gone way..
Exemple:
My game have a unlock features with your progress, and with session control i cant control the progress that you made in others sessions, in AirConsole controller for android, you can connect with a google account, is there a way to get it, and identify players?
Thanks