tenedria's Forum Posts

  • 6 posts
  • I'm making a life simulation game and I want to have my herbivores avoid the carnivores.

    They have path finding and line of sight? So far my Ai doesn't work 100% of the time, sometimes the fish walk right into the enemy... How can I make it so that sprite X will turn away from sprite Y whenever it encounters its line of sight.

  • I want to make a sprite that gradually grows and split in 2 after 10 seconds...

    Basically I was planing to do that by changing the scale of the sprite every tick, destroying it after 10 seconds, while at the same time, 2 new sprites spawn and loop the behavior from there. Anyone knows how I could do that?

    The purpose is to make it behave in a similar way than living cells do.

    UPDATE:

    so far this is what I have to make the behavior

    //this makes it grow

    Every tick:

    Plant: set height to Plant.Height+0.1

    Plant: set width to Plant.Width+0.1

    From here I'm thinking maybe I make it record the size of the height or width and once it gets to a precise number, I make it split in two or something?

    Yeah it took a while but I think I figured most of it out.

    If you are curious to see how it turned out: https://www.scirra.com/arcade/other-gam ... on=updated

  • Hey everyone, I'm just still learning game design and I have yet to release a full game but I guess it should happen by the next 2 years, maybe? It should anyways. I don't like making clones of other games so I often end up making really weird things. Sorry if it makes my game hard to play sometimes... o-o

    Oh yeah, my name is Veronique, from Canada.

  • mmm but can I make it so the character jumps towards the mouse if you click?

  • no I don't want the platform behaviour. My character is controlled by the mouse

    has you know, the platform will make the character controlled directly by the commands and I don't want that to happen because it will not make realistic swimming behaviour.

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  • Im trying to make a magikarp... and I want to give him the ability to splash if he gets stuck on the ground... I cant figure out how to do it yet so I just made him bounce around...

    I was just wondering if you actually knew how to do it? Like I want to make him jump left or right according to where the mouse is pointing at.

  • 6 posts