tenbolts's Forum Posts

  • Hello,

    I'm trying to stop a bar that can turn two (normal and turbo) speed, I need to halt in a horizontal line or sprite angle 0, smoothly as slowing gracefully after a variable amount of laps. I hope someone can help me, I'm trying to learn litetween. If anyone has a better idea to do that other than litetween I appreciate the share.

    Here what I'm trying:

    https://dl.dropboxusercontent.com/u/165489339/Spin.capx

    Thanks.

  • (fixed)

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  • Thank you!

  • I need to generate random numbers with duplicates, for example 6 numbers with three numbers x (3,3,3,5,6,1) or (6,3,1,5,1,1) both have 3 equal numbers, I read the forums and can't find anything similar. Can be 3x 2x 1x... but not 3x,3x.

    (I tried to make something reading the tutorial about making random number without duplicates, but can't make it work)

    Any help will be appreciated,

    Thanks.

  • I'm working on a game and I need to calculate the prize payout, 95%, I am not familiarized with slots and casino math, is there an easy way to calculate it? The game is a typical "Get 3 X and win a price"

    Player clicks a button and gets 6 options from 9 disponible, if 3 are the same, player wins.

    I added a work in progress capx, but I don't know how to have a 95% payout.

    I Appreciate your help.

    Thanks.

  • At TenBolts we are proud to announce the launch of Finn & Thale, our first game developed completely with Construct 2. After months of hard work and invaluable support from the Scirra community, Finn & Thale is now available on the Apple Itunes App Store at https://itunes.apple.com/us/app/finn-an ... mpt=uo%3D2

    Check out the gameplay trailer at

    Subscribe to Construct videos now

    With Construct, we were able to move from concept to execution with ease, and then finally export it to iOS and obtain approval from Apple.

    Once again, thank you to all for the help and support.

  • We want to thank everyone who provided their invaluable feedback and support to overcome some of the issues we encountered so that we could complete our game, which is now available on the Apple iTunes App Store.

    Check out the gameplay trailer at

    Subscribe to Construct videos now

    Finn & Thale is now available on iTunes at https://itunes.apple.com/us/app/finn-an ... mpt=uo%3D2

  • Good evening,

    It seems to be working now.

    Thank you!!! works great!

  • Hi,

    I have a little issue in my capx and I can't fix it, here I have both players jumping at the same time in flipped positions, players jump fine until I change directions, where one of the players stops jumping.

    If someone can help me here a big thanks to him ^^.

  • Problem Description

    When using the twitter plugin, I encounter 2 issues:

    1) When calling the twitter plugin and trying to modify the default to add a game variable, the procedure would be to use the reload function, but when adding the reload function, a javascript error appears. Additionally, if the reload function is not used, the button shows the assigned variable only the first time it is executed, and if the layout is reloaded, it only appears with the default text and does not show the assigned variable.

    [attachment=0:2zzomi5b]twitterbug.png[/attachment:2zzomi5b]

    2) The twitter button does not appear in the distribution iOS app version, only in browser version.

    Attach a Capx

    [attachment=2:2zzomi5b]twitterbug1.capx[/attachment:2zzomi5b]

    [attachment=1:2zzomi5b]twitterbug2.capx[/attachment:2zzomi5b]

    https://dl.dropboxusercontent.com/u/165 ... rbug1.capx

    https://dl.dropboxusercontent.com/u/165 ... rbug2.capx

    Description of Capx

    Two simple capx to illustrate the issues.

    Steps to Reproduce Bug

    A) Capx with reload button version:

    1. Start twitterbug1.capx

    2. Click on twitter button.

    3. Twitter message with score variable appears.

    4. Click reload button.

    5. Twitter message appears without variable and only with default text.

    B) Capx without reload button version:

    1. Start twitterbug2.capx

    2. javascript error appears.

    Observed Result

    A) Variable is not shown.

    B) Javascript error is thrown.

    Expected Result

    A) Show variable each time.

    B) Not show javascript error message.

    Affected Browsers

    Chrome: (YES)

    Firefox: (YES)

    Internet Explorer: (YES)

    Node-Webkit: (YES)

    Operating System and Service Pack

    Win 7

    iOS 6 (compiled with cocoonjs)

    iOS 7 (compiled with cocoonjs)

    Construct 2 Version ID

    R174

  • I am using beta release 174 and having the same issue, using the capx attached to the first post, I posted about this bug in the forum with no answers.

  • Bump this one, anyone has the same issue? (previous post)

  • I have tested Tweet.capx from the #2 post and I got this error

    ----------------------------------------------------------------

    Javascript error!

    TypeError: self is undefined

    http://localhost:50001/Twitter_plugin.js, line 126 (col undefined)

    This is likely a bug in Construct 2 or a third party plugin or behavior - please report it to the developer. Subsequent errors will be logged to the console

    -----------------------------------------------------------------

    I am trying Chrome/Firefox and Node-webkit with the same results.

    Windows7, Construct2 r174.

    On my other proyects I had the same error when I try to reload the twitter button, and the app hangs, anyone has a fix for that?

  • Thanks for the compliments on the game. We'll be posting a demo probably quite soon. Also good to know that it works fine on iphone 5, so we'll look into testing from 4s upwards and perhaps make it our target devices.

  • Thank you for all the responses. Sad to hear that it is such a difficult problem, though, especially with platformers. We will be trying out the suggestions provided by AllanR and lokken, hope it helps.