TELLES0808's Forum Posts

  • Perfect austin, better is impossible, very easy to use and extremely user friendly.

  • Looks like my kind of game, just wish I had 59p to spend <img src="smileys/smiley36.gif" border="0" align="middle">

    Oh well, payday friday, will be downloading this!

    It's just US$0,99 dollars for the android version, buying the game will help me to buy a hotdog to keep working =D

    Thank you ReanimtedNerd!

    edited:

    I had to edit this post to say that one of the actors, Rafael (in pt-BR) had a heart attack, I'm worried about him, let's hope for the best.

    edited:

    The PC Version of the game is now FREE.

    You can play it visiting the web site zombie-apoc.com.

    I hope everybody enjoy!

    edited:

    First post updated.

    The game is downloadable now on Desura, for Free! Enjoy!

  • appbackr,

    Whe Ashley and Tom published the Blog post, I did an account and now, everytime I try to upload my game and it say I already have an account and I can't go ahead too...

  • Hello,

    After researching about the licensing check and how it work, the google developer site popped with a tutorial:

    http://developer.android.com/google/play/licensing/adding-licensing.html#manifest-permission

    And reading it, many questions happened:

    • How to implement it on Construct 2 before exporting?
    • How is possible to call the validation checks?

    Although the use of an LVL, it's possible to use with Construct 2?

    When reaching barriers like this, the most deep frustration reach the indie developers like me.

    Do you have any serious suggestion?

    Do you can share any tip and advise?

    Do you already did it and can help Us making a tutorial?

  • Hi plinkie,

    * For most of the Markets, you'll need a website of your game;

    * Age classification for some Countries;

    * The right compilation and cryptography;

    * A way to receive the earns (If you're not an European or American, you maybe in trouble);

    Remember, publish an app is only 1% of the job, it's the top of an iceberg...

    I'll not extend everything possible or give you the next steps, if you wish, ask exactly what you want know and I could answer...

  • Hello,

    I'm calling everyone interested in learn make games with Construct 2, and live near from Curitiba - PR - Brazil, to send me a message or contact me.

    This year I'll start teaching the basic of game mechanics and distributing free resources for the participants.

    All the classes are free, you just need to come with your computer.

    Contact: http://zombie-apoc.com/contact--contato.html

    PS.: We will use the free version of Construct 2.

  • Link to .capx file (required!):

    by email

    Steps to reproduce:

    1. export existent project broken the game.

    2.

    3.

    Observed result:

    Game never open.

    dl.dropboxusercontent.com/u/47035927/temp/temp/index.html

    Expected result:

    Still opening like on preview and/or R143

    Browsers affected:

    Chrome: yes

    Operating system & service pack:

    W8 - SP1

    Construct 2 version:

        R144

  • Ashley, I completely changed the movement system and now it's working.

    Thank you!

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  • Can you reproduce the issue in a minimal .capx and post it here?

    Ashley,

    I'll try, but I'm worried about time to isolate the problem, when it only occur if I change the sound files for a better quality (and bigger size), without any other change inside the game code.

    I'll be able to try it Sunday, if it's not a problem.

    Thank you Ashley, for supporting those issues!

    Edited:

    Ashley, I pasted the backup with Low Quality sound and High Quality sound in my dropbox to show the issue happening.

    As said before, Sunday I'll try to isolate the problem for you, but I'm not secure if I'm able to make it, because the only thing changed here was the music files, one with high bit rate and large file and other with lowest bit rate and smaller file size.

    It's giving the sensation of canceling the processing of the Pathfinder, very odd.

    https://dl.dropboxusercontent.com/u/47035927/03-ZOMBIE/HQ_SND/index.html

    https://dl.dropboxusercontent.com/u/47035927/03-ZOMBIE/LQ_SND/index.html

  • ludei,

    Do you have any suggestion?

    Thank you!

  • Oh, happy birthday!

    I hope the next years be even better for you!

  • Link to .capx file (required!):

    I'll send it by email.

    Steps to reproduce:

    I have set the game playing musics with low quality, because of the download size, and the game is working perfectly while playing those files.

    But, I decided to use the original sound files in the PC Version and now, the pathfinder behavior is having odd issues, like canceling the movement or ignoring touch inputs.

    Observed result:

    With music files below than 1mb, the game works perfectly;

    With music files higher than 10mb, the game start ignoring inputs and canceling pathfinder trajectories.

    Expected result:

    Work the same way in both versions.

    Browsers affected:

    Chrome: yes

    Operating system & service pack:

    W8

    Construct 2 version:

        R143 and below

  • The compiler need to place an app inside your apk to play world wide. This is common and you can't reduce.