Telkan's Forum Posts

  • 4 posts
  • Triggers happen outside of the main engine loop. You can't bury them in a for loop (as warned). "On start of layout" only happens once when the layout is loaded.

    Just move your "On pathfinding" out to the top and that should work. Same for "On start..", unless you create Enemies on the fly, then you just do that code at that time.

    Thanks for your help, i will try it another day, I don't have time anymore :/

  • Ok, I found where was the problem...

    But now I have another one, I need to add a "for each loop" BUT when I add it, it says that :

    That's my script:

  • Well, i only have one sprite & 1 code for an enemy, (i want it to spawn multiples times) but some enemies can't see the player :/

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  • Hello, I'm actually new on construct and i'm working on my first game who is a Top-Down Shooter. I created my player, my test enemy with a working AI ( I used pathfinding & FOV, if you want the .capx no problem i don't know how to describe it ) but now i want to duplicate this enemy but there is a problem, the AI doesn't work, some enemies don't recognize the player, please help...

  • 4 posts