Im trying to make an object move away from a player when in a certain range. The game is a topdown.
Im making a game where the enemies guns are pinned to them but if i put in more than one enemy and gun the gun pins to the same enemy.
figured it out: bullet, set angle toward position: X: Mouse.X, Y: Mouse.Y
Im making a game where i want the bullets to shoot at the cursor. Im not going to have a gun. the bullets should come out of the player. And i cant find a tutorial on how to do that.
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Im really new to construct 3. Im trying to find a trigger once condition but its not there. Do i need to add a specific behaviour. Also im using the free version if that has to do anything with it.