Technical's Forum Posts

  • 5 posts
  • update: i used trigger once instead of on start of layout but now two of them move out of 6.

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  • I tried using

    on start of layout

    for each pathfindingobject

    pick a random instance of destination --> find path to destination.X, destination.Y

    on path found --> move along path

    but for some reason only one of them moves.

    also i want to make them pathfind to a different instance once they reach their destination but it doesn't work

    pathfindingobject is overlapping destination --> find path to random instance again

    for information, pathfinding object is a sprite and destination is a tiled background.

  • I want to make a level select screen, but I only have like 2 events left. Please help.

  • So I used a variable to make a sound toggle so like

    when button clicked>> set variable to variable times -1

    variable = 1 then play (audio)

    variable =-1 then stop all

    But for some reason this just keeps resetting the song so all you hear is this glitchy noise.

    And if I change it to

    On start of layout

    variable = 1 then play (audio)

    On start of layout

    variable =-1 then stop all

    the toggle just doesn't work.

    Please help.

  • I think maybe try using animations instead of effects maybe

  • 5 posts