TecenGOD's Forum Posts

  • 11 posts
  • Tomorrow comes out my new game FoxyLand on 4 platforms: Android, IOS, Steam and XBOX.

    I was wondering, is it possible to support Nintendo Switch?

    Buy!

    Can't wait! ^_^

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  • Are you using Canvas+? We haven't officially supported that for some time now.

    Anyway without a capx there's nothing we can do, so closing. Please see the bug report guidelines.

    I'm use empty project.

  • Problem Description

    It does not start the game after compiling in Cocoon IO.

    Steps to Reproduce Bug

    • Export any project by c2
    • Download the game for CocoonIO
    • Start the game and see a black screen.

    Observed Result

    Black screen, or errors in the logs.

    Expected Result

    Run the game.

    Operating System and Service Pack

    Android 4.3, android 5.1, android 6.0

    Construct 2 Version ID

    R240

    Bugs ScreenShots

    dropbox.com/sh/9zxuk1clrjjirqb/AABXd9e5Va_Z60PeTNi7MhbSa

  • Hello.

    Please tell me whether you can make it work Gamepad plug of Construct 2 in the app to the canvas+?

    I would be very happy to hear any ideas how to fix it.

    Thank you

  • Can the case be that this particular GPU is on the blacklist of WebGL? But even then, it should run with canvas2d. How did you try running it on the Galaxy S3? From a browser?

    No. I use CocoonIO.

    If you compile the game into Webwiev +, the game works, and if you use canvas +, the screen appears black

  • It seems to me it can't find some files required to run the game. How are you trying to run it? Did you make an APK, or did you upload it to a server and opened it in a browser?

    This error is only on devices with mali400-mp.

    For example, on samsung galaxy s3 game hangs on a black screen early in the game.

    On xiaomi redmi note 3 pro game works fine!

    What could be the trouble?

  • Black screen and errors on device with gpu mali400-mp (Samsung galaxy s3, samsung galaxy note 2)

    How fix it?

    ScreenShot errors.

    This errors only on device with mali400-mp.

    dropbox.com/s/slygl7uwc7bv6o6/_DOVB4vx0fI.jpg

  • Hello,

    I'm trying to build a Cordova iOS app in INTEL XDK.

    I set Orientation to "Landscape" and Fullscreen to "true" in the Project's cordova option tab.

    For some reason, my app stays in protrait mode, and also not fullscreen.

    Why is it ignoring these settings? Testing on iPhone 5s and Ipad mini 1. Thank you for any help.

  • Hello,

    I'm trying to build a Cordova iOS app in INTEL XDK.

    I set Orientation to "Landscape" and Fullscreen to "true" in the Project's cordova option tab.

    For some reason, my app stays in protrait mode, and also not fullscreen.

    Why is it ignoring these settings? Testing on iPhone 5s and Ipad mini 1. Thank you for any help.

  • 11 posts