What behavior would be the best for boxes like in Sokoban (to move in 4 directions (initialized by player) and to stop while it touches another one without movin the second one)?
I've tried ball behavior, but: when box collides with another one, it bounces few pixels before stopping.
Ok, that would be very handy.
Is it possible to view only events related with specific object in event sheet editor?
Inkscape
Best free vector-based editor.
http://inkscape.org
Do You know any game design magazines?
I know only:
http://markup.gmking.org/ (focused on game maker)
Default one has nice smooth turns and good acceleration control. I wont be able to do it so nicely
Is it possible to make game for 2 players with 8 direction behavior (for each separate controls)? If not will it be possible?
Works, thanks.
I'm making a game with walls with random graphics on them. I've made 5 frames in animator. In the beginning of level frame number is randomized (from 1,2,3,4 and 5).
But how could i do that: when its on 3 or 4 th frame it'll animate through 3 and 4.
great, it works
Thanks.
How to create condition based on behavior? Like speed of ball behavior (eg. if speed of object is greater than 5).
When I'm trying: insert event > object (with ball behavior) > Ball tab - there is nothing to select.
I have problem with bouncing objects.
http://kowalski.website.pl/img/bounce.cap
In this example I want the ball to push walls out of the layouts center. But walls seems to move in random directions.
Got it thanks.
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I really can't figure that simple thing out?
How can I create animations in construct?
Great and very useful examlple. Can you upload the version with variable map size?