tecbug's Forum Posts

  • Is there any clever way to bypass this limitation?

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  • I'm returning to Construct from 1-year break.

    I remember there was a problem to show controls (eg. list box) in fullscreen mode. Is this issue solved now?

  • I have 2 layers with multiple objects on both of them.

    When i klick one of the object on layer 1 (button) it activates objects on layer 2 and locks all objects on layer 1, but they should be still visible.

    Objects on layer 1 can be unlocked by klicking objedt on layer 2.

    By locking all objects i mean that they can't be klicked, while locked.

  • Hehe, i know that

    My question was about locking layers from event sheet editor (as an action).

  • Is there possibility to lock layers from event editor? I found option to hide them, but not lock.

  • It works. Thanks again.

  • I've just looked into it. It's a different example...

    In this one mouse cursor is placed on randomly selected square.

  • I've posted this question here: but seemingly second questions in the same topic are not noticed. So i start new topic (related to ):

    I have another problem with listing files from a folder.

    I have 6 files in example folder: file1, file2, file3, file4, file5 and file6

    I'd like to list only 3 of them (becaluse player has to complete them first in order to reveal rest). So the list should fool like this:

    file1
    file2
    file3
    ---
    ---
    ---
    [/code:12yujdl4]
    
    Could You modify your example to work like this?
    
    (I've tried to change event "for each file in XXX" to "repeat 3 times" but it doesn't select files properly.)
  • I have another problem with listing files from a folder.

    I have 6 files in example folder: file1, file2, file3, file4, file5 and file6

    I'd like to list only 3 of them (becaluse player has to complete them first in order to reveal rest). So the list should fool like this:

    file1
    file2
    file3
    ---
    ---
    ---
    [/code:1im6tcb1]
    
    Could You modify your example to work like this?
    
    (I've tried to change event "for each file in XXX" to "repeat 3 times" but it doesn't select files properly.)
  • Thanks for great advice!

  • Try this cap: http://tecbug.pl/pub/problem1.cap

    Space should always change sprites animation.

    But it doesn't do it on the first key press (space) (after launching a game). After first space press it works fine. What is wrong?

  • Works. Thanks!

  • Correction: not top face, but front face is disappering.

  • I'm doing nothing extraordinary:

    1. new directx game

    2. insert new object: 3d box

    3. 3DBox properties: apply textures for front face and top (screen 1)

    4. launch the game (screen 2)

    screen 1:

    <img src="http://tecbug.pl/pub/constr_box.jpg">

    screen 2:

    <img src="http://tecbug.pl/pub/constr_box2.jpg">

  • In editor 3D Box is shown correctly, but when i run the game - top face is disappearing (transparent). How can I set top face not to disappear?