teahousemoon's Forum Posts

  • I just curious, what is the general outlook regarding audio support on different devices? One of two apps that I'm actively working on is literally based on audio; should i consider it to be unreliable as a web app for the foreseeable future?

  • Hey Ashley, awesome blog entry today! Really awesome news; this has actually opened up enormous potential for my upcoming app!

    I just wanted to report that on iphone 4s with wifi, ios6, and everything updated, that the sound (except for the sound that occurs when you yourself die) doesn't work in safari.

    As a homescreen app, however, all the sound works as expected.

    Also, while the performance isn't at all great in the browser, it is almost unusable (average around 14 fps, going down as low as 3 fps) as a homescreen app.

    I thought I'd report this here to see if anyone else is getting different results.

    Anyways, like I said, awesome news and thanks so much for the blog post!

  • I have 8 other 2D game/app making tools on my computer, not including programming tools that can probably do the same.

    C2 is the only one I use for 2D.

  • I'd give fraps a shot, you can get a free version which has no lifespan, just some limitations. If the free version works, then the paid version, which is $37 with free updates, should work.

    I have the paid version, and honestly I've had issues recently, so I find it difficult to recommend, but can't hurt to try it out yourself. In the past I always had great performance out of it, even in graphically intensive online environments. In fact, as recently as the D3 release, fraps was fine for me. Just now I don't know what is going on.

  • You're a wild man, Rex (that's a compliment, by the way) <img src="smileys/smiley4.gif" border="0" align="middle" />

  • <img src="smileys/smiley20.gif" border="0" align="middle" />

  • More info please :)

  • Twinsonian

    Check this out, and go down to rexrainbow's current project. I think you might be interested :)

  • Talk about a great response <img src="smileys/smiley32.gif" border="0" align="middle">

    Edit: You appHub link is 404, did you mean this appHub?

  • ****Sorry, I thought this was only on website bug forum :(

    This happened again, just now, for about the past 4 minutes.

    This time, the home page, "construct 2"/"make games" page, arcade page, and blog page were unaffected, while the forums, tutorials, and store page all bugged out. I confirmed that other websites were working fine during this time, using updated Chrome, with a fairly newly opened browser.

    Let me know if these bits of information aren't useful, so that I don't bother to send information to you if I notice minor site disruptions in the future. I imagine it is likely nothing important, just felt it might be good to let you know!

    Update: obviously my post [above] showed up, but I received this message after a prolonged delay of trying to post it:

    ------------------------------------------------------------------------

    Error

    Only members with sufficient permission can access this page.

    A security error has occurred with authentication.

    Please ensure that all cookies are enabled on your web browser, you are not using a saved or cached copy of the page, and your Firewall/Proxy settings are not hiding or masking your IP address.

    ------------------------------------------------------------------------

    I confirmed that I was still logged into my account on the site.

    Once again, probably nothing, but just feel there is some chance you may want to know.

    ****Sorry, I thought this was only on "website bug" forum :(

  • I haven't read this thread, but I have been receiving random additional rep points today, throughout the day, with no known reason. I've gone up approx. 50 rep points, and don't believe I'm gotten any new badges. It has been intermittent growth, not all at once. And I haven't written enough in the forums to account for this.

  • Yeah it's certainly no big deal, but as usual with my website bug reports, I figured I'd let Tom know.

  • Just thought you might want to change that.

    EDIT: I meant r103.2*.

  • Actually, my game is responding a hair faster at the beginning (like literally 1/10th of a second, which is noticeable because of the precise timing necessary in my game), so perhaps I can say yes as well. But that's good stuff, I hope others are experiencing similar improvements!

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  • > This anti coding/scripting mentality on the forums is disheartening. Providing users with as many options as possible should be the goal, not limiting it to a click only interface. Certain individuals do not like coding or simply are unable to do it, and thats why the event system is so great for them. Others love it and enjoy it and are desperately trying to work with the event system in a way that flows like the way they code and script.

    >

    > I spent good money on the software and so have many others that like coding/scripting. Our opinions are just as relevant as those that do not like coding.

    You spent your good money on a codeless developer tool. Whoops.

    Nearly limitless options already exist through programming. C2 seeks to port as much of that functionality over to a codeless environment as they can. That's my understanding of it, anyways. If you want a coding environment with WYSIWYG, you have plenty of options elsewhere. And with C2, you have the SDK which is developed hand-in-hand with the primary software. And nobody I've seen is against its use. So if you want to code, use it.

    And why do you feel that providing as many options as possible is not a goal here? It's just trying to make those options available without coding. That's the whole point, as it has been since day one so far as I can tell.

    If you bought this software to code in a way that isn't accessible in C2, then you made a mistake.

    Why whoops? I made a whoops because I see validity in the opinions others have for scripting and coding with game development? Whoops because you assume I made a purchase without knowing exactly what I was buying? I knew exactly what I was spending my money on when I bought construct. I have followed it for quite some time. I was agreeing with others who make points about scripting and understand their point of view.

    Instead of having a constructive conversation you simply point to the door to seek alternative solutions.

    Also I remember "day one" including python scripting.

    Yeah, I apologize. Conditions of last night left me in a poor mood, which I needlessly revealed in my statements to you.

    While I disagree with the tone I used to say it, particularly the portions directed at you personally, I still maintain that C2 should focus on its event-based scripting, and that the SDK, along with any other plug-ins (apparently C2 is modulated in such a way that plug-ins can come into effect through tremendously variable means) should be the sole conventional coding apparatus for the foreseeable future.

    And while I don't disagree that having something like a "split-screen" (code/design) view in the event editor would be a nice addition, my understanding is that it is not practical in C2, and would have to be forged with that intent from the start, like in Microsoft Visual Web Developer 2010, or GWT Designer (which I cannot install!!! <img src="smileys/smiley7.gif" border="0" align="middle" /> ).

    So yeah, I apologize for my initial tone. I certainly didn't mean to appear to be pointing at any doors, and indeed should not have been pointing at all.